morph loader scaling oddity

WendyLuvsCatzWendyLuvsCatz Posts: 38,483
edited December 1969 in Daz Studio Discussion

I made a "pumpkinhead" sphere head morph by using the smoothing modifier on Genesis colliding with a sphere
exported the obj no subdivision
deleted the sphere in Hexagon
loaded it on Genesis with morphloader
but dialing it in makes genesis grow into a GIANT "pumpkinhead"
the obj imports the same size as Genesis

my_morph.png
1920 x 1080 - 359K

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,483
    edited December 1969

    oh I solved it
    one of two things
    selected head
    and
    used morphgloader pro

  • Richard HaseltineRichard Haseltine Posts: 102,218
    edited December 1969

    At a guess the preset you used to export the OBJ and the preset you used to load the morph had different scales - looks like export at 1 unit = 1 metre, import at Poser scale.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,483
    edited August 2013

    yes maaybe on morphloader and morphloader advanced I have different settings, must check
    thx anyway Richard
    off to make poor Genesis into weird shapes! %-P

    Post edited by WendyLuvsCatz on
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