UberVolume Rendering "Error"
DrowElfMorwen
Posts: 536
I have a sort of "error" while rendering using Uber Volume. I have included a screenshot link with my settings and you can see the error--a weird very light "aura" around the upper bodies of my figures. I've also included edited into the screenshot, my render settings. I am using DAZ Studio 4.6
http://i1201.photobucket.com/albums/bb341/DixtunBabyAngel/ubervolumeerror2_zps55eccadf.jpg
Any help on why this is occurring, and how to stop it, would be greatly appreciated. It only happens around figures, and not around regular scenes. Both of my figures are using Genesis.
Comments
If you use wireframe preview, is there anything there? What lights do you have, especially those that cast shadows?
I seem to remember using 2 distant lights, and one was set to cast ray-trace shadows. I wish I could use UberEnvironment with it, but I quickly realized it will crash DAZ (at least it did last time I used it) Also, I've never used wireframe preview, what is that for?
The wireframe preview might indicate if there is something there that's meant to be invisible, but for some reason isn't.
Thanks! I will have to try this.
It seems this was not the solution. I still do not know what is causing that weird light color.