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Ooops. After the show we were informed that the stream broke early on! :( The recording of the show continued, however, so they posted the whole show here:
https://www.facebook.com/107462864230783/videos/4328335953906323/
Cool. The lighting is pretty awesome!
Rock on, Dart!
The cover of Keep Your Hands to Yourself brings back nice memories way back when I was a grad student in Virginia. Very popular at the favorite dive bar, which I am sad to say has closed for good.
Thanks! Yeah, the lighting in that studio is really great. My singer, with the help of the city and other sponsors put in over $30,000 USD into the lighting system there. It's a cool old building that ships used to be built in! Would make for a great spot to film a Sci Fi or Steam Punk film.
!!! Cool!!!
...except for the bar closing part :(
been quiet here, maybe because of the constant logouts
Misty hope you return soon, autofill is a blessing for this forum, I had to switch to Firefox on my ipad
I've noticed that, also, even as I work daily in Carrara, inspired by some great models from great vendors. E.g a seven level Poser format yacht with helipad, bridge, a complete gym, pools, elevator, movie theater, 4x indoor lounges,3x dining areas, 7x bedrooms (2 ensuite), 2x bathrooms, kitchen, engine room, 1000+ props ... great "set" for a lot of stories. All for less than the price of a Tex-Mex meal.
So maybe quiet because of ... well, here on the Texas Gulf Coast there's a virus, there's a hurricane approaching, and there's an asteriod coming. I'm getting close to a bingo on my 2020 bingo card. Another chemical plant explosion and Astros cheating scandal, I should have a winner.
I am trying to figure out how to make my Skyrim characters dance
using the Creation Kit and console commands not some dodgy Russian mod
vanilla Cicerodances are fine
can do it but they only do it once for a second, I cannot get them looping
thinking will need to swap out all my idles in CK
by saving as a plugin I can disable it on load if want normal idles
reading up apparently the Havok system is actually not accessible to mods, the existing ones do in fact swap out other animations such as idles so this might be my best option
Still no word from Misty? If you are lurking, hope you are getting well.
Wendy, I have no idea what most of your last post refers to, but I hope the mods become accessible, or not accessible - whichever is better.
Steve K, in Fort Worth there is West Nile virus on the rise. Hope its not a thing for Houston, but given mosquito association with water, it probably is. Be careful over there!
I'm feeling really down these days, as I suppose many of us are. Trying to think of a project that could help jolt me out of the funk.
I am probably going to give up.
the game modding community seems to be only largely interested in degrading pornography TBH.
I have a pile of awesome mods installed for Skyrim over 20 but every last one of them improves textures, lighting and environment, making my game do deviant stuff never appealed to me.
We have it in the DAZ community too, some like rendering beautiful scenes but a huge number are obsessed with the G8F breasts and anatomical elements and realistic scenes of a nature that I have no desire to view.
I was hoping to do stuff other than alter textures, shaping and ai behaviour in the Skyrim Creation Kit but animation seems to require 3Dstudio MAX by every tutorial I have seen.
Rather like I use Carrara etc, to do animated stuff.
Yes, agreed. We do have water and mosquitos here in the Houston area, which was basically built on a swamp. I always laugh when they tell us to get rid of any standing water. After one of our heavy rains, the big city park next to my house has big puddles for weeks at a time.
The Houston Chronicle today had a headline: "Flu season is fast approaching
Midland Health CEO: It is important that we not add a significant flu outbreak to the COVID outbreak"
I've read so much about potential disasters, I may give up reading.
A render a Day to use up some of that collected content ?
Hope you keep doing animations - they might be quirky but they are fun as well !
well I have my player doing the cicerodance now as his idle after mimicing the BSAopt extracted folder structure in data and renaming it to the idle and putting it there!
guess I need to do all my bespoke NPC's now too
the general ones are all dancing when idle
my Skyrim is a very joyful place
Yes, I hope you are healing well Misty!
I've felt this way in the past few months. Sorry I haven't participated in much discussion. Everyone here does such clever and awesome work.
Meanwhile, I have like 5+ different Carrara experiments laying around as notes and ideas on scraps of paper along with various test files...that all kind of puttered out.
I did start back to work this week, part time for now, hopefully it will pick up. I was a little nervous about returning - I work for a food delivery service that picks up from on campus venues only, which in the past were packed with students. Now we pick up from 1 of 2 locations devoted exclusively for couriers; temperature check upon entering, masks at all times. Of course, the whole thing could easily shut down again...
Yeah, or something akin to that. "Stay focused for 2 hours a day" would be an improvement for me. I often start something, look for inspiration or help online, then get easily distracted by some related concept (or unrelated...) often demonstrated in another software and then wonder "...can we do that in Carrara?"
Lol, Wendy!
I'm glad you got it working.
Meh dug out the drive that used to Bluescreen my other PC but worked fine on my TV
just spent over a day copying videos to it on that PC no Bluescreens but dreadfully slow
plugged it into my new one and lost Windows explorer!!!
both monitors white
came back as soon as I unplugged it
I think that drive is fudged!!!!!
Here is my cludge attempt at "sticky lips" or "zipper lips" using Carrara:
(Abandoned wip...)
Keep going - don't give up !
Ha, thanks Bunyip.
So, I have seen this asked before, sorry for re asking, but asking out loud again in hopes of a work around...:
Can we save a 'Weight Map' made from an internally object created in Carrara?
It's...frustrating, no matter my approach to weighting bones...if I have to make a minor adjustment...'Detach' and 'Attach' Skeleton is 100% destructive to weighting bones. Too much fussy work can vaporize.
Why? Please, please tell me I'm misssing something.
sadly only for Poser cr2 figures
Ah just saw your video
can see a little shop of horrors Audrey II forming around it
Ha ha Wendy, thanks.
Ah, ok, thank you. I have some investigating to do this evening before I come back with more questions.
some silly notions go through my tiny brain sometimes.
have lots of old clothes no good for charity and was wondering if I should stuff some with others and sew them into stuffed dummies to scatter around the house, have old gloves too for hands socks for feet,
they might need to be headless though
DesertDude - the sticky lip model looks cool. Consider a revival.
Speaking of revivals, here is an old toon figure project that I may revisit. Three fingers, oversize head, globular body - standard stylized stuff. I started with the edge flow that I wanted for the mouth and eyelids and then built out from there. Never finished it though. I got sidetracked by starting a project on more explicitly claymation heads (a chin that slides down to represent opening the mouth, using a pupil sphere on a white background to represent the eye,...) Maybe returning to something like this will get my juices going? Or, maybe I need to do some fun NVIATWAS doodles?
Wendy, if you have headless stuffed figures all over the place, consider hiding them if you have stuff delivered to your door. Might be fun to make heads (do you have a surface that can be marked up and erased to make a sequence of phenomes and expressions?) to include in your videos.
Thank you Diomede.
I'm still not sure which would be / is a more efficient as a method: bones and rigging (which involves some tedious bone weighting) or a series of morphs which could be "enveloped" into an NLA track. Hmmm...I might revive this experiment.
Great approach to getting nice loops, I think I have seen another model you made with this method, or maybe remembering wrong, either way, nice work and thinking!
I like Diomede's suggestion.
So, I'm not sure if this is the right thread to ask here:
I did some searching yesterday about getting a rigged figure made in Carrara into Daz Studio so I can convert to a .cr2 file, so maybe I can save a weight map and adjust it without having to redo everything concerning bone weighitng if I find something amiss. Is this possible and how, and if there is a tutorial or steps that anyone knows, any help would be appreciated.
I couldn't find much about going from Carrara to Studio. I perused Dart's info manual - I could have easily missed a link. I Googled the subject but maybe was using wrong search terms. I tried exporting as .dae and .fbx and, importing into Studio, all I saw was what looked like a giant bounding box with what looked like 2 nulls on the 'floor' (from the eyes maybe?)
I bet there are hundreds posts about this and I can't find anything, lol
the best way is actually to import an FBX import into Poser and save it as a cr2 there
Carrara stuff works rather well.
Thank you Wendy for the tip
Now, I have to confess, I only had a vague understading of what a 'runtime' was , apparently a file structure for data?
Meanwhile, if I had a version of Poser, can I import my rigged model from Carrara via FBX, convert to .cr2 in Poser, export / import back into Carrara, and then have some control to save a weight map to re-use even if I alter the rigging?
Sorry if I sound fussy, trying to look for an alternative to 100% destruction.
Cheers
yeah need latest Poser
old versions did not do FBX and honestly I have not tested the weightmap thing
Poser uses runtime structure
all the legacy stuff V4 and below uses it too and it works best in Carrara too
Ah, ok thank you.