Timeline and keyframes
Hi all. I am fairly new to DAZ although I have created animations for Second Life and have done very well until now. I am creating some complex animations that are up to 30 seconds long. For this reason I do know the importance of keyframes and use them all the time. However, I have noticed that when I'm editing, I can work on frame 180 and hit previous keyframe to find that the previous keyframe at 120 is gone. It is no longer marked as a key. I remark 120 as a keyframe and move on to frame 200. Again when I look back I find 120 is no longer a key frame, nor is frame 60 or any of the previous key frames.
I was under the assumption that a keyframe is there as the frame you edit. So if I get through the first 20 seconds of animation and I find a glitch in the first 300 frames, I can go back to a keyframe and edit it to fix the glitch. But if the keyframes aren't marked, then I have no idea which is the keyframe.
I am running DAZ 4.5.0.114 on a mac OS Lion.
Are keyframes suppose to disappear? How can I keep a keyframe selected or is there a way? Do I just have to keep track of which frames are key so I can go back and edit out any glitch? Or is this a minor glitch in DAZ that will be fixed in future releases?
Comments
to start with - why not use DS 4.6 ?
might be of help - if you say key -arm at 120
then leg at 180 - you have to go to arm to see key 120
hope this helps .