Modeling in Carrara Vs Hexagon

dan.shivedan.shive Posts: 0
edited December 1969 in The Commons

I'm not entirely certain what all the benefits of Carrara are, but what I'm mostly interested in is whether it is a better modeler than Hexagon as of the 8.5 version. I would like to do more 3D modeling and the sale is tempting me, but I don't know if it's actually worth the money. I'm mostly interested in making 3D furniture, props, and morphs for things.

Comments

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    Well I guess since it's been updated it's probably more stable on modern machines and takes advantage of 64bit processors. But on the negative side since it's a full animation and rendering package will will require more machine resources just to run it.

    I really wish they'd come up with Hexagon 3 or at least sell the program to someone who will properly develop it. There are a lot of things Hexagon does really well and it has a fantastic user interface add some modern features like cloth simulation, retopology, better decimation and UV mapping, etc and you'd have a world class modeller. When all you want out of a program is straight up modelling it's great to just have a program that is streamlined and devotes all its resources to just modelling and isn't bloated with a lot of features that are irrelevant to the task at hand.

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    Carrara is more of a complete all in one package. Hexagon is just a modeler.

  • dan.shivedan.shive Posts: 0
    edited December 1969

    Mattymanx said:
    Carrara is more of a complete all in one package. Hexagon is just a modeler.

    Right, but my question is whether Carrara is better at modeling.
  • jestmartjestmart Posts: 4,449
    edited December 1969

    Based solely on early versions of Carrara (7 I think) and last free version of Hexagon they both have some strange CAD like active geometry thing that can be a real PIA. Give Wings3D or Blender3D a try, both are free.

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