Problems with Dark Elves for Genesis
EvelRavenloch
Posts: 10
I'm sure I'm missing something simple, but I cannot figure it out. I'm making a demonic figure with Dark Elves for Genesis I. I render it with a deep shadow spot light, and it washed the entire figure out pure white. Nothing else is washed out, and lessening the intensity does nothing. I'm not sure what's wrong... Could someone help me?
Help.jpg
1396 x 746 - 656K
Comments
Try saving and shutting down daz and then reopen your file.
Seems to be some kind of glitch. There some discussion of it here http://www.daz3d.com/forums/discussion/22193/P525/#378528
The next time you start Studio run as administrator, I am finding the new SSS shaders don't always work otherwise.
Not sure if this could be a part of the problem or not. But SSS was not designed to be used with Deep Shadow Maps. Most info I find says to always use Ray Traced lighting.