Transfer Utility vs Morphed Genesis Problem
Greetings people!
I'm new to Daz Studio and I seem have run into an headache inducing problem that I haven't managed to get over/around/through/under/etc.
What I did was morphing Genesis body into a shape I want, then exported it into my 3D program of choice, neatly modelled a shirt around it and back into Daz Studio it went where I made an attempt to use Transfer Utility to tie the shirt to the Genesis model where everything... went wrong. Instead of tieing to the Genesis model as a standard shirt, Daz Studio thought it to be better to apply morphing to the shirt. Although it was not needed. (shirt was modelled after the already morphed shape but Transfer utility applied additional morphing to it distorting everything terribly. For example removing all morphs from the Genesis model caused the shirt to morph back into correct shape, shape which does not fit unmorphed Genesis at all)
I tried every setting, out of which most useful was unticking the "Fit into the source figure", which resulted in Shirt gaining the rigging of the Genesis model but the shirt did not tie to the model, resulting in them acting as separate entities. Which was not what I needed.
I thought I perhaps can fix the morphed shirt issue using the Morph Loader to apply the correct shape to the morphed shirt. Alas, Morph Loader, my dear friend failed in it's duties declaring "One or more of the files loaded had no effect. See the log for details.".... What do you mean it had no effect? It should have had effect. I've been told it has effect (Source: Youtube link).
Now I've ran out of ideas and don't know how to correct the issues.
Help the poor man out, please.
Comments
Set Source shape to your morph, then click the Show Options>>> button and tick Reverse Source Shape from Target. You will probably then want to use Morph Loader Pro to load your original OBJ as a morph, giving it the same name as the figure morph and setting Overwrite Existing to Deltas Only so that it replaces the morph DS generates automatically.
Thanks for the reply.
Ticking the Reverse Source Shape from Target seems to have helped out somewhat but you are right, I'm indeed still in need to use Morph Loader as the model is still mangled in certain areas. I did try to use ML Pro but it has no effect even with recommended settings.
I think the issue is that DS isn't automatically generating morphs for the shirt. Or perhaps I don't know how to do that. Anyhow the shirt itself has no Morphs in the Shaping tab and Morph loader Pro adds none.
EDIT: Nevermind! Found it in the Parameters tab instead and seems pushing the slider to 100% fixes the model. I don't know if it's working as intended or not but for now things seem as they should be.
Thank you for the answer.