Converting DAZ Scene prop trans/rot to Poser scene equivalent
TheOwl
Posts: 29
I took the time to place a variety of props on a character's hand within daz.
Now I decided that I would also like to do the same within poser which I should have done in the first place but its too late now.
But the problem is in daz the prop is placed in higher denominations:
x trans is -91.18
y trans is 141.71
z trans is 7.69
Manually moving the prop within Poser shows lower denominations like -3.039, 4.879 and .417.
Is there a formula out there that can help me match the exact parameters from these two?
I think I can change the unit settings in daz but I couldn't find it in the menus.
Post edited by TheOwl on
Comments
Divide the DS values by 243.84 (DS uses cm, Poser uses units of eight feet as far as DS is concerned - the official Poser scale is actually 8.6 feet, but it was not stated at the time that people were first worrying about scale and one unit is eight feet became widely established).
I tried your formula but it didn't work. I tried to change the display units within poser to centimeters but it was still inaccurate. Oh well thanks for trying.
Try dividing by 262.128.
From Poser 6 onwards, they changed the scale from 1 unit = 8ft to 1 unit = 8.6ft.
mac
I was assuming you had Poser set to use native units. Mac's value would be right if you wanted the same measured relative positions in Poser, but it wouldn't, I'm fairly sure, work if you wanted to (for example) locate items in a room as the room and props or figures would translate from Poser to DS using the one unit is eight feet assumption - and would therefore have different real-world sizes as read off using the internal scales of each application.