Sade's Thread [Commercial]

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  • SadeSade Posts: 883
    edited December 2018
    Post edited by Chohole on
  • SadeSade Posts: 883
    edited December 2018

    Dforce Wind Guardian, and texture addon released

    Post edited by Chohole on
  • SadeSade Posts: 883
    edited December 2018

    Released - Spellbound textures

    comments and suggessions are more than welcome as usual

    Post edited by Chohole on
  • SadeSade Posts: 883
    edited December 2018

    Released: Sister Mary + textures

     

     

    Post edited by Chohole on
  • Having a problem getting dForce Sister Mary Outfit Textures to install.  When I try DIM it's status ends up "Install Failed!", when I tried manual download and unzip (to any folder) I get "Error 0X80004005: Unspecified error" and checked in "Runtime\Textures\Sade\SisterMary\" everything below was empty, no files in sub-directories.  Thanks for your time and help with this and have a happy new year!  Rich

  • SadeSade Posts: 883

    Hello, i forwarded it to Daz persons :) hope it will be solved soon! happy new year! sade

    ps: i just made the textures, as allways

     

  • SadeSade Posts: 883
    edited December 2019

    Dizpincels: I hope it has been fixed!

    2 new item Released:

    Dragonlord and textures:

    and alliance and textures

    image

    you should take a closer looks lot of lot of details!

    if you have comment, suggessions or wish, please let me know

    have a wonderful day!

    sade

     

    Post edited by Chohole on
  • SadeSade Posts: 883

    Released Kitty Cool (And Textures) and Farshadow (and Textures) for Bridget 8

     

    dforce-cool-kitty-outfit-for-genesis-8-females-02-daz3d_1.jpg
    1000 x 1300 - 231K
    farshadow-elf-outfit-for-genesis-8-females-00-main-daz3d_1.jpg
    960 x 1248 - 189K
  • DamselDamsel Posts: 384

    Hey, I'm having trouble with the Dragonlord costume kicking a simulation error. I've attached the log. I have Daz Studio 4.12 on Windows 10, 64 bit.

     

    Thanks!

    Julie Woodcock

  • SadeSade Posts: 883
    Damsel said:

    Hey, I'm having trouble with the Dragonlord costume kicking a simulation error. I've attached the log. I have Daz Studio 4.12 on Windows 10, 64 bit.

     

    Thanks!

    Julie Woodcock

    hullo! Aim Mada with it <3 I made only the textures (since i am a texturer, i am making only materials, shaders, and textures). I am sure she will help you in no time!

  • xyer0xyer0 Posts: 5,934

    In working with my library, I kept coming across outfits with textures that rendered looking so extravagant and expensive-looking. Each time, I discovered your name on the product. So, I just wanted to say thank you for your excellent eye for fashion, your obvious love or varied colors, and your consistent level of excellence, which have really made it very much easier for me to make images that excite the eye. 

    Convergence Outfit & Textures, dForce Immortals Outfit & Textures, Alliance Defense Outfit & TexturesdForce Wind Guardian Outfit & Textures, dForce Matador Outfit & Textures, Paladin of Solitude Outfit & Textures are some of my favorites because of the normals/displacement and the subtle yet noticeable glisten, but I own 160 products from your store. I also love both your brocade shader packs, of course. More shaders, please! Anyway, every time I see your name on a product, I look closely because I know there will be something beautiful to see. Keep up the great work.

  • DamselDamsel Posts: 384

    Actually, I've found it seems to be a problem with Daz Studio. I tried it in the beta version and it worked.

     

  • SadeSade Posts: 883
    xyer0 said:

    In working with my library, I kept coming across outfits with textures that rendered looking so extravagant and expensive-looking. Each time, I discovered your name on the product. So, I just wanted to say thank you for your excellent eye for fashion, your obvious love or varied colors, and your consistent level of excellence, which have really made it very much easier for me to make images that excite the eye. 

    Convergence Outfit & Textures, dForce Immortals Outfit & Textures, Alliance Defense Outfit & TexturesdForce Wind Guardian Outfit & Textures, dForce Matador Outfit & Textures, Paladin of Solitude Outfit & Textures are some of my favorites because of the normals/displacement and the subtle yet noticeable glisten, but I own 160 products from your store. I also love both your brocade shader packs, of course. More shaders, please! Anyway, every time I see your name on a product, I look closely because I know there will be something beautiful to see. Keep up the great work.

    awwww. tears in my eyes. this is why i work for <3 (i frame it, and put it to my wall, and i gather strenght from it on bad days) (thank you, you cant imagine, how much your words worth for me)

     

  • SadeSade Posts: 883
    Damsel said:

    Actually, I've found it seems to be a problem with Daz Studio. I tried it in the beta version and it worked.

     

    Glad it solved!

  • SadeSade Posts: 883

    https://www.daz3d.com/dforce-tango-leotard

    It have more texture option than the promos

    also this time i made the artistic promos, really enjoyed it

     

  • AsariAsari Posts: 703
    I can only agree with the others. Your work is truly amazing! Lately I bought the Maid at Armd outfit and it's really wonderful. A set of realistic armor that fits fantasy and historic renders and yet is stylish.

    My only complaint - but it's not a real complaint, it is only a kind of wish - I wish this outfit had more material zones. I wanted to separate the "skirt"-part of the armor from the cuirass so I can use my own fabric shaders or hide that part completely but it was one material zone. Ended up doing it myself with the geometry editor and only deleted the relevant parts.

    Then, I wanted to use the cuirass for kitbashing purposes and turn the metal cuirass into a cured leather one. Now I wanted to retain the look of the silver texture set that has rivets in the diffuse and the normal map but not geometry rivet. If I use a leather shader i would not retain the rivet details of the diffuse and the normal map ... guess this is hardly your doing if you didn't edit the mesh. I will end up editing the maps myself in photoshop and separating the rivet details in the diffuse and normal maps and then paint all over with leather assets though this is a huge and daunting task so I was too lazy to begin with it immediately. Dunno if there were an easier solution? I really love that cuirass piece, it's incredibly well made and very versatile for kitbash purposes.

  • SadeSade Posts: 883
    edited December 2019

    Asari: sometimes i wants make my own ideas, the maid at arm was one of them. the modeller was not daz modeller, he has no experience in it. the line on the chest armor killed many of my ideas sadly. the next will be better, hopefully!

    the another trying also released in tha last days, Wood Warden. 

    Post edited by Chohole on
  • SadeSade Posts: 883
    edited December 2019

    ok, i seems hyperactive lately.

    today:

    - pbr denim: two sided, like the real denim, not a simple shader

    +bonus fashion patches

    https://www.daz3d.com/double-layer-denim-iray-shader-with-patches

    some example:

     

    Post edited by Chohole on
  • barbultbarbult Posts: 24,244
    edited December 2019
    sade said:

    ok, i seems hyperactive lately.

    today:

    - pbr denim: two sided, like the real denim, not a simple shader

    +bonus fashion patches

    https://www.daz3d.com/double-layer-denim-iray-shader-with-patches

    some example:

     

    I bought this, but I am having a problem with it. I did an animated dForce simulation of a garment and then applied the denim shaders at the end of the animated simulation. I was on frame 60. Everything I applied the shader to rendered black. It only seems to apply correctly if the timeline is set to frame 0. Sometimes I can go back to frame 0 and apply the shaders and then go to frame 60 again to render the final pose and it will be OK, but that is not consistent. I think that once the denim shader is applied in the last timeline frame, going back to frame 0 doesn't fix it. In that case I had to delete the garment and add it back in and start over. I have never seen this issue with any other shader I have tried.

    I am using DS 4.12.1.40.

    Denim shader applied in timeline frame 60

    Denim applied in frame 60

    Denim applied in timeline frame 0, then timeline set to frame 60 to render

    Denim applied in frame 0

    Denim applied at frame 60.jpg
    2000 x 2600 - 2M
    Denim applied at frame 0.jpg
    2000 x 2600 - 2M
    Post edited by barbult on
  • SadeSade Posts: 883

    thank you for feedback! i will ask jen greenless, she made the daz implementation. so weird

     

     

  • SadeSade Posts: 883
  • RainRain Posts: 335
    sade said:

    new texture set, for mollie dress

    https://www.daz3d.com/dforce-mollie-candy-dress-textures

     

     

    Love them!  Your textures are awesome!

  • SadeSade Posts: 883
    edited December 2019
    spuffy said:
    sade said:

    new texture set, for mollie dress

    https://www.daz3d.com/dforce-mollie-candy-dress-textures

    <3 thank you! Its means to me alot!

     

     

    Love them!  Your textures are awesome!

    <3 if you need any shader, or anything else,  let me know 

     

    Post edited by Sade on
  • barbultbarbult Posts: 24,244
    sade said:

    thank you for feedback! i will ask jen greenless, she made the daz implementation. so weird

    What does Jen say about this problem? Will it be fixed?

  • galiengalien Posts: 137
    barbult said:
    sade said:

    thank you for feedback! i will ask jen greenless, she made the daz implementation. so weird

    What does Jen say about this problem? Will it be fixed?

    I don't have this product, but I have noticed this glitch with the Janus shader and with another product that uses this shader.

    I have found that saving the scene and re-loading it usually fixes the glitch.

     

  • SadeSade Posts: 883
    barbult said:
    sade said:

    thank you for feedback! i will ask jen greenless, she made the daz implementation. so weird

    What does Jen say about this problem? Will it be fixed?

    she ask Josh, that was my last info

  • SadeSade Posts: 883
    edited December 2019

    i had luck work with 3dwizard on his supercool fur cape. i made 3 addon for it, but only 2 set was ready in time. i hope you like them!

    https://www.daz3d.com/dforce-classic-fur-cape-and-textures-bundle

    https://www.daz3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/c/l/classic-cape-animal-skins-textures-05-daz3d.jpg

    Post edited by Chohole on
  • ArtiniArtini Posts: 9,458

    Oh yes, I like them very much. It was an instant buy for me.

     

  • SadeSade Posts: 883

    yay, happy you like it! if you share your art with them,  i will be extremly happy :D

     

  • ArtiniArtini Posts: 9,458
    edited December 2019

    The meeting

    image

    Supreme06pic01.jpg
    1000 x 1200 - 366K
    Post edited by Artini on
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