BestmanPi Gallery

BestmanPiBestmanPi Posts: 22
edited December 1969 in Art Studio

Hello everyone. I'm Spanish and I feel unable to express myself in English.

I share with you my renderings.

In the first work that I leave, I wanted to get the hair translucency effect. I like the result and I hope you also you like.

Rendered in Daz Studio 4.6

Render_(38).jpg
900 x 1050 - 605K

Comments

  • Scott LivingstonScott Livingston Posts: 4,341
    edited December 1969

    Beautiful! I like the appearance of the hair very much. And I love her expression--it really makes her come alive.

  • SteveM17SteveM17 Posts: 973
    edited December 1969

    Very good. I'm impressed.

  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    Thank you very much Scott and Steve. I love that you like this render,

    While I wait for my inspiration again, I leave another render with the same girl, but with other clothes, other lighting and other camera. The pose is the same.

    I want to take this opportunity to thank DX30 the sheer quality of their footwear. In particular I love these sandals. The shirt was made by me. I know it's much improved, but I'm learning. The overall result of the render, I like and I hope you too.

    Render_(39).jpg
    700 x 2000 - 827K
  • TeofaTeofa Posts: 823
    edited December 1969

    Two very nice renders. Her face is very nice with a lot of character.

  • BestmanPiBestmanPi Posts: 22
    edited September 2013

    Thank you very much Standfast.

    Same girl, same pose, but another camera angle. The girl in these renderings is a morh of Victoria 5. In my opinion Victoria 5 is prettier than Victoria 6. In the Victoria 6 version, I expected more and I took a disappointment. Another day I,ll upload a render of Victoria 6, but I have not gotten a face as beautiful as this girl.

    Render_(37).jpg
    900 x 1050 - 516K
    Post edited by BestmanPi on
  • NovicaNovica Posts: 23,895
    edited December 1969

    Your English is fine. (Saco quatro anos de espanol y recuerdo un poquito.) I always said "Habla lentamente por favor." And I don't even know if any of THAT was right :) English is very hard to learn.

    I like your renders. I agree with you about V6.

  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    Novica said:
    I like your renders. I agree with you about V6.

    Thanks!
    Yes, Victoria 6 nop is ugly, but not as pretty as Victoria 5 (in my opinion). The joints are better, but the face is not. Today, I leave this render. The girl is a morph of Victoria 6

    Render_(42).jpg
    1680 x 1050 - 1M
  • TeofaTeofa Posts: 823
    edited December 1969

    Well, you certainly made a pretty V6 anyway :)

  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    I leave a trick that I used to solve a problem with Victoria 4, his pants and bra.

    Sometimes autofit and collision detection, it takes a long time. Sometimes, the results may not be very good. With this in mind, I thought of a possible solution.

    First, we render the complete scene. Then, we render only the clothes. (in this case, also the arms, for producing shade on the bra).

    Finally, in a photo editing program (I used Paint Shop Photo Pro), create two layers with the two renders and using a mask, hide the flaws. The result is perfect.

    Doble_Render.jpg
    1680 x 1050 - 904K
  • mori_mannmori_mann Posts: 1,152
    edited September 2013

    That works. What I usually do, is hide the offending bodyparts in the scene. That trick would probably not work for the top, but it should do on the legs :)

    Post edited by mori_mann on
  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    mori_mann said:
    That works. What I usually do, is hide the offending bodyparts in the scene. That trick would probably not work for the top, but it should do on the legs :)

    Yes, as you well say, in this case would hide the legs to fix the flaws in his pants, but with a shorter pants, the problem would be solved that way.

  • TeofaTeofa Posts: 823
    edited September 2013

    Thanks for sharing that. One prob with Genesis is the clothing auto conforming to things it shouldn't, like pants climbing up a hand on hip.

    I have a set of spaulders that likes to auto conform to hair. It makes some interesting shapes.

    Post edited by Teofa on
  • mori_mannmori_mann Posts: 1,152
    edited September 2013

    Yes, or trapping arms in fabric if they get too close to the character's torso. Fingers tangling in pants when hand rest on legs.. Interesting, but not as it should be ;)

    It does help fix clipping and invisible poke-through I guess...

    Post edited by mori_mann on
  • Tramp GraphicsTramp Graphics Posts: 2,412
    edited December 1969

    The trick I've found to fix those "issues" is to simply move the "offending" arm or hand, etc. out just slightly, just enough to remove the problem while maintaining"contact" where it's supposed to.

  • Richard HaseltineRichard Haseltine Posts: 101,372
    edited December 1969

    The Genephagic clothing is down to having a smoothing modifier with Collision on - try setting the collision target to none and see if that causes issues elsewhere.

  • ServantServant Posts: 759
    edited December 1969

    I often rely on resizing areas ever so slightly if it is only a minor poke but hiding the area isn't possible (like in bra tops and such). If the item does not have built in morphs, conforming items almost always has the right bones that can be modified ever so slightly in the x, y, or z axis. 1-5% changes usually don't have a significant effect on how the clothing looks, but it's enough to cover the areas and avoid later problems.

  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    Joints in Victoria 6 are very natural. It can be seen in the skin fold of the axilla. As in the previous render the image postprocessing leads.

    Thanks for your comments and contributions.

    Render_(41).jpg
    700 x 2000 - 891K
  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    Not just get my inspiration. As I do, I leave you with this render I used the new skin of Victoria 6. I hope you like it. I have given a type of printing paper over, because conceals well failures.

    Render_(43).jpg
    800 x 1080 - 1M
  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    My previous render I did not like much. Now I leave this one. I think I've been much better. Hope you like it.

    Render_(46).jpg
    800 x 1080 - 554K
  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    I like the outfit in the last render. I like the closeup in the last render. Thanks for posting.

  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    The Outfit is Xdress and Dx30 Sandals

    http://www.daz3d.com/xdress

    http://www.daz3d.com/sandals-for-genesis-2-female-s

    Thanks for comment

  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    I've remade the face of the girl. Now I like much more than before. It is half Genesis 2 and half Victoria 6. Before it was all Victoria 6.

    Render_(47).jpg
    800 x 1080 - 442K
  • BestmanPiBestmanPi Posts: 22
    edited December 1969

    A few days ago, I learned to create morphs. Remixing previous two characters, with Genesis 2 Female, I've got this new character, which I really like. Now I can not say that Genesis 2 can not get girls as beautiful as Victoria 4 and Victoria 5. She has a very pretty face at all angles.

    Render_(51).jpg
    1920 x 1080 - 1M
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