Decimator deletes some meshes please help

toydoctoydoc Posts: 0

Using the latest Daz Pro in 64 bit. sometimes when I try and decimate a figure with morfs the back of the head and eyes disappear and sometimes the morfs revert. I need lower poly figures for my Iclone pipeline. Thanks. please see before and after pics

after_decm.jpg
958 x 714 - 127K
before_decm.jpg
958 x 714 - 139K

Comments

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    The "not working" bits are not actually part of the original mesh, they're geografts that replace parts of the figure to give you the critter ears, cover the human ears, etc. I don't use Decimator, can it only be used on one object at a time? Try selecting the geografts as well as the figure, or alternatively try running Decimator on the geografts separately and see if you can stick the bits back together again later. This might be a limitation of the Decimator system, though.

  • JaderailJaderail Posts: 0
    edited December 1969

    In Scene Tab do SELECT all then Decimate. Or use the iClone pipeline thingy (no idea the name it's a script) to send to iClone.

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