BEO Quad Mat and glow issues
peterkennelly_2cb979bb6c
Posts: 4
So first a disclaimer statement: I'm still relatively new with using Daz for renders...
With that said, I'm trying to incorporate the BEO Quad model (https://www.daz3d.com/beo-quad) into an image and I'm running into a couple of issues:
1. I can't seem to get the glows to show in the rendered image
2. I'm only able to find the orange and purple mats for it, whereas the promo image shows the white mat scheme
Any suggestions?
Attached is the part of the image I'm struggling with.
Thanks!
V6 thumb.jpg
487 x 413 - 38K
Comments
Orange and Violet are the only colours listed - the white may be the result of hand-adjusting in the Surfaces pane (or in Poser).
This is an older model so its materials are going to be set up for 3Delight - depending on how the glow was added it may well not carry over to Iray. You can click on the areas that should glow with the Surface Selection tool, then in the presets tab of the Surfaces pane find and double-click the Emissive preset (Shader Presets>Iray), and finally adjust the emission settings in the pane's Editor tab.
Thank you!