[Commercial, Released] Muelsfell Brutal Dungeon Modular Set [Commercial]
I always seem to be slow with making these threads!
My latest modular set is out now: "Whether you are seeking the king under the mountain, to steal jewels from oppressive underground overlords, or simply basic dungeon delving adventures, the Brutal Dungeon set has you covered. Snake your way down massive chains from an ancient civilization and explore the underworld.
This set includes a large multipart dungeon hall, with hideable walls, columns, ceiling, and floor, as well as modular pieces so that you can customize as you see fit, with the centerpiece being an open dome that leads from the street above into the darkness below. Also included is the main scene from the promos, ready to render with Iray emissive lighting. Many assorted props get you started in your rendering adventure, ranging from massive posable chains, lights, and candles, emissive ghost lights, modular columns, corridors, rubble, and treasure."
There probably was a dozen additional ideas I'd love to have squeezed into this set, like traps and chests and stuff, but at some point you have to cut yourself off. I'd like to come back and do an expansion to this set that includes all the crazy trap and corridor ideas I had.
Meanwhile there's a good starter variety, plenty to create a ton of dungeon layouts or extensions off the main room, or throw a scene together very quickly with the modular bits.
And yes, there's a mix of architectural influences here. Some Moorish, some Roman, some Rennaisance, all smushed together for what I hope will be a unique but versatile set. I realize that might make any architects and historians out there emit an "eeeeeee" noise that raises in pitch and volume, but the rest of us Dungeons & Dragons fans just like stuff that looks cool. :)
Please feel free to suggest ideas for further dungeon prop sets.
Comments
Haha, I was like, wait, I'm pretty sure I purchased something eerily similar just the other day. Already in my runtime. I love this stuff!
Yeah, sorry! I should get in the habit of doing these sorts of posts the day before release instead of that wishy-washy "didn't I do the post already? I didn't? eesh, let me do that now" way I currently do it, lol.