Shaders - Recompiling for DS4.6.1.17 Pro (Mac)

BackDoor3DBackDoor3D Posts: 160
edited December 1969 in Daz Studio Discussion

Hi all,

I know this is probably not an issue for all the experienced users out there but I'm getting a 3Delight warning issue and would really like to rectify it and was wondering if anyone could point me in the right direction so I may recompile the Uber**** Shaders, as per message below:

3Delight message #45 (Severity 1): S2072: the shader '/Applications/DAZ 3D/DAZStudio4 64-bit/shaders/omnifreaker/surface/omUberSurface2.sdl' uses a different interface version. Automatic conversion was successful. It should be recompiled for better performance.

Cheers,

Stiks

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,225
    edited December 1969

    You don't have to recompile it - 3Delight does that for you. Doing so in advance, and I think someone did post instructions though I don't have a link, might shave a little off the time future renders take to start but that would be the only effect.

  • BackDoor3DBackDoor3D Posts: 160
    edited December 1969

    Cheers, thanks for the info. Wouldn't mind knowing how to do it tho'.

    BTW, Happy 10th Anniversary Richard (you joined on 2003-10-9) for tomorrow (my time in Oz).

  • BackDoor3DBackDoor3D Posts: 160
    edited December 1969

    Apologies......anniversary already gone. One of these days I'll get used to the USA date format.......LOL

  • ChoholeChohole Posts: 33,604
    edited October 2013

    Only the 8th here, so two days to go as join date shows 10th of the 10th for us. UK time :coolsmile:

    OH and BTW is the Anniversary of the 1st Day of the Forums. SO it's happy birthday to the forums on that day.

    Post edited by Chohole on
  • Richard HaseltineRichard Haseltine Posts: 102,225
    edited October 2013

    Ten years? it seems so much longer....

    Post edited by Richard Haseltine on
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