Carrara Distorting Some Meshes?

NoneNone Posts: 0
edited October 2013 in Carrara Discussion

Is anyone else seeing this in C 8.5 ?

Seems to happen on clothing mainly, in the assembly room you can see where it looks like it is pulling things out of place, yet in the model room it looks fine.

You can see what I mean on the attached image (yes i know the pose look strange, another thing Carrara has issues with)

Doc1.png
1280 x 960 - 590K
Post edited by None on

Comments

  • DUDUDUDU Posts: 1,945
    edited December 1969

    Wait a few day, that will disappear!

  • NoneNone Posts: 0
    edited December 1969

    looks like it may be the pose doing it as I am seeing the same issue in Poser

  • DUDUDUDU Posts: 1,945
    edited October 2013

    It is surely possible to modify the polygons in the room modeling.
    I don't think it's a Carrara issue.

    Post edited by DUDU on
  • NoneNone Posts: 0
    edited December 1969

    as i said in my original post the mesh looks fine in the modeling room, if I use another pose I dont see this issue, nor do i see it in poser if I use a different pose, so I am leaning towards the pose doing something

  • DUDUDUDU Posts: 1,945
    edited October 2013

    If it is for an still image, you can move the polygons, if it is for an animation, it would be necessary to create morph targets for these polygons.

    Post edited by DUDU on
  • NoneNone Posts: 0
    edited December 1969

    trying that atm

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