using DAZ 3D characters in GameStudio3D

winberrywinberry Posts: 34
edited December 1969 in Daz Studio Discussion

Does anyone know a of a good tutorial on how to use DAZ characters in a 3d video game environment? I understand Decenimator, but when I try to import it into my rigging software (MilkShape) I lose everything...

or perhaps there's a better place to move the characters to? I've looked at UNITY, but I've got a lot of programming years in GameStudio..so I'm reluctant to start the learning curve if it won't actually do what I'm hoping to do..

Thanks for any ideas....

Comments

  • StratDragonStratDragon Posts: 3,249
    edited December 1969

    Depending on what you're trying to do it may require you purchasing a game developer license from Daz in order to use your content for game without converting them to 2D representations, and this would only apply to content you purchased through DAZ, free or not, any other content would require the license for that model from that vendor or distributor.
    If you convert your 3D to 2D sprites you don't have to license any of it as far as I know.
    I could be wrong about this

    http://www.daz3d.com/catalogsearch/result/?q=Game+Developer&x=0&y=0

  • winberrywinberry Posts: 34
    edited December 1969

    wow! Had no idea....,guess I'll just keep the two separate..thanks for the info!

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