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Will be trying to script today since I need it for a contest I am entering. I do have one question about a problem I had for the last contest and you might be just the person to solve it for me, possibly even have a script for this already and just can't find it...lol
My biggest beef when it comes to hair and anything you add like fantasy ears and horns, such as elves and demons, and how unnatuaral it all looks trying to get hairs that are not made for such (which is most of them) to fit around the ears. Do you already have a script to move hair to accomadate elf ears and the like, or do you have plans for such (if not then I hereby submit my suggestion...lol), in the near future.
I was thinking something like this hat script that literally moves the hair, yet in smaller form and shapes like a diamond for long hair and pentagon for short hair and for the horns it would be a circle.
Well I'm having trouble with a certain hat and certain hair. They just do not want to co operate.Image 1 shows the results of using your script, image 2 shows the shape of the hat. I am wondering is m problem is due to the shape of the hat since it's not straight but arched over the ear, yet the plane is straight. Does one have to use only a plane, could not something that is sorta shaped to follow the arch of the hats side also be used? Image 3 shows the other side which did not take in all the hair.
I tried moving the plane above the hat line cause the hair was squished all the way down to the bottom of the ears, but then it started poking through the sides and front of the hat. I tried lowering it and adjusting the numbers and it gets way too squished all over and I still get poke through, which is why I wondered about creating a plane that is more like a wave so it dips down in back and goes up around the ears, the front was fine on the normal set up so would leave that alone.
What did I wrong?
I wanna use this script so much, but have problem with the collider.
How you said, I installed him in the script folder (attachment), but when I open the create menu, he won't show up.
Did I miss something important?
I use the newest beta build 64bit and a windows 10 system.
Did you try just closing Daz Studio and restarting it after you copied the plugin to the folder?
Yes, a few times.
The Script can be run from any location but it's better if it's in one of your Daz content libraries
BUT
The collider DLL is like an extension of Daz Studio's functionnalities
so it must be in a very specific 'plugins' folder of your installed Daz Studio
on my PC it's
C:\Program Files\DAZ 3D\DAZStudio411\plugins
or
C:\Program Files\DAZ 3D\DAZStudio4\plugins
Mhh I installed my DAZ on a external drive. May that cause trouble?
As you can see in the attachment of my first post, I think the plugin is in the right folder, but it did not work.
@mCasual, did Daz change something in DS 4.12 to break this script and the collider? I can't get it to taper the hair to the plane. It just chops the hair off and drags the center to the floor.
possibly because you selected the chest instead of the head as the head
Thank you for spotting my error! I must have been sloppy when dragging the plane to parent it to the head. I'm glad I posted all these screenshots so you could see what I did wrong. I'll give it another go.
I still can't get this to work in DS 4.12.1.117. I was careful to get the plane parented to the head correctly this time, too. I saved the scene and opened it in DS 4.11 and it works fine there.
Blair Hair DS 4.12.1.117
Blair Hair DS 4.11
Thank you for this! I was making a render of the new darling Valentino 8 and discovered that the Deck Hair didn't have a fit morph for the Deck Hat (or at least I couldn't find it). This script fixed it for me though. I am using the latest version of Studio 4.12.1.117 and default settings of the mcjHats script. It was the first time I used it and at first missed selecting something and the script told me so. Don't remember what was wrong. On the second attempt it worked fine, though. In the attached image (if I manage to get it to show) are renders with the hat shown and hidden.
Works perfectly even with Linday Blowout Dforce hair, thank you!
Thanks for the scrip first time i use it.
.
Here's my example!
Nice render, and nice autfit.
Very useful! I've heen been trying to manually modify the hair with deformers with only partial success! Thank you!
I know it's been a while, however, I was wondering if this is still usable with the newer Daz versions and G9, if not, will it be upgraded?
Works for me with G9 with all combinations (hairs, Hats)I tried so far.
Oh great and thanks for letting me know