(SOLVED)?? on distributing scene subsets that contain purchased products.

Lissa_xyzLissa_xyz Posts: 6,116

I've got a scene subset that I'd like to distribute, but it contains AoA's Adv Ambient Lighting. If I distribute the subset, can I safely keep the AAL in the subset, and it just won't load for people who don't have the product, or would I be risking distributing the light with the subset?

Post edited by Lissa_xyz on

Comments

  • Cayman StudiosCayman Studios Posts: 1,135
    edited October 2013

    You can uninstall the Advanced Ambient Light and then try to load the Scene Subset and see what happens. :coolsmile:

    Post edited by Cayman Studios on
  • Lissa_xyzLissa_xyz Posts: 6,116
    edited October 2013

    Cayman said:
    You can uninstall the Advanced Ambient Lighting and then try to load the Scene Subset and see what happens. :coolsmile:

    I was actively using it at the time, so I figured I'd post the question and hope for an answer before I was done. lol

    What seems to happen is the AAL object is still present in the scene when I merge the subset, but none of the custom parameters are available. Only light color and intensity since those are available to default lights as well.

    I think I'll just create what I'm doing as a tutorial w/ mat presets so I don't get bombarded with questions about why the AAL in the subset isn't working. Less confusion. lol

    Post edited by Lissa_xyz on
  • Richard HaseltineRichard Haseltine Posts: 100,781
    edited December 1969

    The shader has been saved as an asset, and the presets will point to that (as long as you haven't edited it in Shader Mixer) so they can safely be shared.

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