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Would WORK OFFLINE help? I don't need to be logged in all time?
THANKS A LOT
Hm. Yes, the file is there and, yes, launching that file directly starts DAZ correctly. I am not typically logged into the store through connect- I run the program in offline mode.
I am using 64-bit Windows 10 Home / Version 1809 / OS Build 17763.379
UPDATE: DAZ will start up just fine if I manually run the .bat file, but the .bat file is not being launched when DAZ closes.
From what I can tell, all the .bat file does is wait for 5 seconds before launching DS. DS needs to execute the .bat file to restart the queue.
...and DAZ isn't doing it. Curses. This is why I can't have nice things!
Further UPDATE: I double checked my antivirus and security software and even went as far as to put exceptions for DAZ and the .bat files, but that produced no changes.
Okay, I checked - there is no issue with the thumbnails. This script is working perfectly for me. No issues, no complaints!
I have submitted an update to Daz last night that will make the timeouts configurable and has longer defaults too. Thanks everybody for the feedback!
Hey Guys.
I logged out of the store and set the slider to 10 seconds for scene to settle down and it works now (did only 1 test at the moment)
@davidt3009 look on the render menu.
I bought this and quite like it except for one thing. The program dialog is set to be always on top which makes the computer pretty much completely unusable while running. I'd prefer being able to setup a queue that will run overnight and then the next day while I'm at work. However I do check my email, DM's etc. on the PC in the morning before leaving for work and when I just tried this I had to shut the queue down just to be able to do this which meant aborting an ongoing render which will have to be redone while I'm at work.
My thinking was I wanted to keep that on top so that it wouldn't be covered by the render progress window of the render that's currently going on, but I guess I can make the "stay on top" optional with the next update.
As a workaround for now, instead of canceling the entire render, you can move the plugin's render progress window all the way to the bottom of the screen so that only a bit of the title bar is visible. :-)
Thanks for the feedback!
Just run this for the first time. First render worked as expected (I used two cameras in one scene). However the second was very slow, caused by two versions of Daz running. This could be a crashed plugin or something else.
Windows 10 64-bit, latest version of Daz: I also have the beta installed but was not using it. Can give a list of plugins if required.
Another thing I noticed. The program allows me to specify a name for the render but then appends _(camera name) to the end. I see where you need this for the render every camera in the scene setting but it means I have to go through and delete that stuff from all my batch rendered files.
Also I'm fine with the dialog being on top when DS has the focus but it stays on top even when Chrome has the focus which just isn't proper bahvious for any program unless you set it for that manually, like task manager or CPU-Z which I do set for that at times.
Perhaps an option to shut DS down when the queue is complete for the next update?
I‘ll put it on the list :-)
I have submitted an update to daz for testing, hopefully the longer delay will fix your problem once Daz approve it.
Hi, generally I love the product, but I just wanted to echo a couple complaints.
This is my biggest complaint. It completely takes over the computer! I can't use my web browser while it's running because the program dialog can't be minimized. Please adjust so that it's not a focus hog.
This is a mild annoyance. Unless _(camera) is needed to distinguish between multiple output files, nothing should be appended at all.
All duly noted. Thanks everybody!
This is probably a very niche request but is it possible to configure the time between the last render finishing and the shut down?
I generally save the renders to dropbox, so they immediately synch to my editing laptop (which travels with me) for postwork. Previously I've been using remote viewing to start the next render and shut down at the end. However what I've found withthis script is the comp shut downs immediately following the final render and it doesn't have time to synch to dropbox (and my editing laptop) before the main pc shuts down. I can work around it by disabling that option and using the remote viewing to shut down but tthat leads to periods where it remains running unnecessarily, so if it's possible to avoid that it'd be perfect.
Thanks so much for this in either case - it really helps!
Hey ManFriday,
is it possible to let us know in this forum when the DAZ3D fix is available? I am checking every day but I am not always logged in and I might miss it :)
Thanks a lot in advance
I see your point, didn't think about that. The new update that's in testing at Daz right now already has four levers for timings, and I could probably add a fifth, but to be honest, there is a point where the UI becomes too complex. How long does it take for the dropbox to sync? I could just delay the shutdown by a fixed amount, nobody would notice anyway since it happens unattended.
It would also have to wait for another update later, since the current update is already in testing at Daz.
I'll post a notice here. The update will be in DIM and will be pushed out automatically if you use DIM.
Been using the plug daily now. Most excellent! :D
I'm using it right now, too. Been running most of the morning with no issues. Thanks again for this!
Okay, not sure if this is something that can be addressed in the script, am guessing NOT, but will mention it. I set up a string of renders of a G3 figure who was posed with eyes 'Pointed At' a camera. When the renders happened, he was looking straight ahead. I KNOW this is a known thing and you just have to jiggle the scene, but it just means that we might have to manually 'Point At' in order for it to stick. (Use 'Point At' to get the coordinates and then copy them and apply manually)
It's usually only 30secs to a minute after the file is saved. It's definitely a fairly niche use case so no worries at all, being able to only check in at the end of the queue is still a big help even if this never gets added. Is there a bat file for the shutdown I could edit? if so that might be a possible workaround, unless the bat isn't created until the final render - though even then I could perhaps do it by overwrite protecting the edited version? hmm.
Thanks so much for your consideration! :)
@ManFriday I've got another suggestion, something to consider for a future update. It looks like the script is using the "id" for the camera(s) on the end of the image filename, but what if it used the "label" instead?
I tried to rename my camera so something meaningful to me would be appended to the filename, but found camera 1 appended instead.
If the script were to use the camera's label instead of the id, we could use this as a way to keep track of what the camera is doing. For example, if I have a camera for a head shot of figure, I can label it HeadShot, and if I were also doing profiles, I could have camera's labeled Profile Left and Profile Right. If there are multiple characters in the shot, I could include the names, like Landon HeadShot, Brute Front, etc.
I don't know if it's even feasible to use the label instead of the id, but if it is, I think it would be a great feature.
A batch file is only used for restarting daz studio, not for shutting down the system, so even if that were editable it wouldn't help your case.
But I could add the option to specify a script to be run instead of hard-coding the shutdown. Then people could decide what should be done when the queue has finished. Like, I've also gotten the request that a WAV file be played when the queue is done. Or people could notify themselves via twitter. :-) That would all be possible then.
"Point at" is just broken. :-) Fixing it in the render queue plugin would be a bit of work, I'd have to iterate over all figures in the scene and find the eye nodes and fix them. I have stopped using "Point at" for that reason and use the scripts by mjcasual instead.
[It is a machine translation]
Set up two scenes and start, DAZ restarts when the first rendering is over,
At that time, two command prompts are displayed, whereby two DAZ are activated at the same time, and rendering is also performed in duplicate.
I always have this phenomenon.
DAZStudio 4.11 beta
Core i9 9900K / GTX 1080 / 32GB RAM / Win10 Pro 64bit
Is this a currently fixed issue?
Please let me know if you do not have enough information.
You're totally right, I used the wrong API call. It won't be in the fix that's currently at Daz but in the version afterwards. Thank you!