Jack the ripper for G8 dforce
Subbacultcha
Posts: 13
[Jack the ripper for G8 dforce] Anyone?
Post edited by Richard Haseltine on
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[Jack the ripper for G8 dforce] Anyone?
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Meaning what? A late Victorian outfit, probably for the male?
Start with something like this? https://www.daz3d.com/mid-victorian-outfit-for-genesis-8-male-s
I mean something more the image I upload: Dark cloak, high neck, the hat... But specially the dark cloak from the victorian era. Jack the ripper, Mister Hyde...
Top hat: https://www.daz3d.com/thorn-for-landon-8
coat/cape: https://www.daz3d.com/shenandoah-greatcoat-for-genesis-2-male-s or https://www.daz3d.com/dm-suit-for-genesis-2-male-s-and-michael-6
Knives: https://www.daz3d.com/butcher-block-and-knife-set
base clothing: https://www.daz3d.com/mid-victorian-outfit-for-genesis-8-male-s
Then you could match things with shaders. An easy enough kitbash.
There is set at Rendo. Search for: jack the ripper
Given we don't know who Jack the Ripper is, it could be a woman or a space alien or vampires or ... ;)
Quote: "A forensic investigation published in Journal of Forensic Sciences has identified the killer as Aaron Kosminski, a 23-year-old Polish barber and prime suspect at the time."
(Emphasis by me)
Thank u a lot, but there is no dforce here :_(
lol
Oh :) should I take care with polish barbers then? ;)
Yes Richard. Jack the Ripper was a Male from late victorian age :)
You could add a dforce modifier to these items, however since everything Except the Mid Victorian Outfit, were created before dforce they might not work well.
:-(
Might not doesn't mean will not - it's worth testing, just bear in mind that some items plain won't work and many will require a bit of adjustment (changing the surface settings, using weight maps to protect some areas, splitting things like buttons off and turning them into Rigid Follow Nodes).
Thank you Richard I will try