Import a rigged charater from Blender

edited December 1969 in Daz Studio Discussion

How can I import a custom rigged character from Blender3d into daz?

The collada export/import doesn't appear to work, it produces a really messed up mesh and skeleton in Daz.

I do not want to have to re-rig the character again in Daz because I have a library of 100's of pre-rigged characters and it would take days.

Comments

  • Richard HaseltineRichard Haseltine Posts: 97,310
    edited December 1969

    You could try FBX, but if that doesn't work either I suspect you may be stuck - rigging transfers, especially between different systems of rigging, can be tricky at best.

  • MattymanxMattymanx Posts: 6,879
    edited December 1969

    I will also suggest FBX.

  • rek_2158272rek_2158272 Posts: 0
    edited December 1969

    Try checking the export for Second Life option in the Collada exporter in Blender. This is what I had to do to prevent them being messed up in DS after import.

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