Strand-based hair black Viewport
leonvwerneck
Posts: 15
Hi, I'm trying to create a new strand-based hair for my genesis 8 female but my Strand-Based Hair Editor has a full black viewport. Selecting available surfaces does not change it, nor does tweaking with the graphics settings (haven't tried everything, but most of what made sense in my head didn't change anything).
pls help
Comments
What GPU(s) do you have?
Check you’re not in geometry editor mode.
nVidia GeForce 1080Ti
I'm in scene navigator, never even touched geometry editor yet
Okay, that’s where I found my problem with the black viewport. Hope you find an answer.
You do have the figure selected? How about if you try with just a simple sphere promitive?
Same results with the sphere primitive :(
What options do you have in the Global Settings tab in the dialogue above? Does your main DS viewport draw correctly? Does your system have an on-CPU Intel GPU as well as the main GPU?
My main DS viewport does draw correctly, DS renders normally and the main viewport even draws Iray when I enable it. I've attached another screenshot of the global settings in the Strand-Based Hair Editor window, as well as my Current Hardware Features window.
Settings look OK. I was wondering if, on a dual GPU system, the dialogue might get separate settings from DS proper - it doesn't show as a separate application for me in Task Manager, but I can't check how the nVidia control panel would see it as I don't get that page.
So what could be causing my black viewport?
maybe, No lights?
try load a daz scene to check
on F2 configuration panel scene setting use 'DEFAULT'
also check to renew interface "layout" (for default color)
Nope. Adding lights doesn't work, nor does resetting the interface to factory settings. :/ I'll have to try reinstalling later today, but keep the suggestions coming!
Reinstalling changed nothing :(
Is your GPU driver up to date?
It is, according to nVidia Experience.
Should I open a ticket?
Unless anyone comes along with a bright idea.
I'd try removing the 1080 and running studio just with the integrated graphics to see what happens. You should be able to run dforce with the cpu anyway. Also if I understand correctly @Redz has the same issue ?
Hi Padone. I had the geometry editor tool selected and that was causing the problem but the OP said this was not the case for him. Not to state the obvious, but OP are you running the latest version of Daz Studio? I have more than one version installed and it’s a mistake I’ve made in the past.
When I disable my video adapter in the device manager and try to run DAZ 3d, besides oddly feeling like I've willingly crippled my own child, it gives me an error message window (attachment).
The version I'm using is 4.11.0.383. I assume it's the most recent one since I set up my preferences to check for updates daily? I could be wrong.
Update!
I was able to make it work. In the oddest of ways, mind you. I opened the window and it was black, as usual. Then I decided to hit every single button and see what happened. The last one I tried was the Graphics Settings... at the bottom left corner of the window. It gave me two options. I switched between them about three times and it worked. Felt like a SNES cheat code, but it worked. Now even in new documents, the viewport is working normally and I can create Strand-Based hair without an issue.
Thank you guys for all your help <3
Glad you got it sorted, even though the solution seemed pretty random :)
Thank you for pointing out this solution. So it seems some opengl feature that may cause issues.
Thank you