Symmetry to imported obj file - Hexagon hangs up

brxswriterbrxswriter Posts: 4
edited July 2019 in Hexagon Discussion

Hello, dear community,

I have a big problem: I´m new to Hexagon and want to create some clothes for my avatar. I sculpted my avatar in Sculptris and imported it to Hexagon. Now when I try to add symmetry to my avatar, which is an .obj file ofcourse, Hexagon hangs up and I can't work. I think that when I add a cube and create some clothes, the clothes should be exactly in the middle of the x axis of my avatar, shouldn't it`? When I add symmetry to a cube it works fine. For info: I use Windows 10. On my hard disc, there are 302 gb left of 451 gb. What should I do?

Edit: Seems like Hexagon likes hanging up on my PC at least. Maybe because I left my PC on over night often? However, adding symmetry works, even when I have selected an obj file. But I have to be patient.

Post edited by brxswriter on


  • cdordonicdordoni Posts: 583

    Are you using Hexagon beta (64 bit)?

    Hard to tell if the problems is with Symmetry or the size of your mesh. Try the beta if you have not already.

  • JonnyRayJonnyRay Posts: 1,744

    My first thought was that the Sulptris mesh may be very dense or (worse for Hexagon) triangles instead of quads?

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