Odd, very specific Auto-Fit issue with G2M and Genesis wardrobe.
I'm having an issue with Auto-Fit (also tried Transfer rigging) with G2M. I've done some testing and I'm able to duplicate the issue under specific conditions.
I can auto-fit Genesis wardrobe to G2M, at first it seems perfect. If I apply Mesh smoothing past "5", using Base Shape Matching, it appears to work. I will then save the file. When I reopen the file, the geometry of the Genesis product goes berserk, crazy jaggies everywhere. If I dial down the mesh smoothing to zero or set it to Generic, the jaggies go away, but I do have plenty of poke through.
For me, I found I can get around this using SickleYield's Rigging and Morphing conformer for Genesis. I get jaggies if I dial mesh-smoothing past 2, but I usually don't need to dial it past 1.
Just wondering if this is a bug or user (me) error.
Thanks,
PizmoSF
Comments
I actually had a Rendo customer ask me about this the other day. Apparently autofit data isn't properly saved when a scene is saved when it's G1 to G2M? She ended up having to reload and reconform the clothing on each reload of the scene.
You're SMRS conformer is keeping from this headache. Good stuff.
Thanks,
PizmoSF
I'm glad it's helping. :-)