Odd, very specific Auto-Fit issue with G2M and Genesis wardrobe.

Chou-VertChou-Vert Posts: 122

I'm having an issue with Auto-Fit (also tried Transfer rigging) with G2M. I've done some testing and I'm able to duplicate the issue under specific conditions.

I can auto-fit Genesis wardrobe to G2M, at first it seems perfect. If I apply Mesh smoothing past "5", using Base Shape Matching, it appears to work. I will then save the file. When I reopen the file, the geometry of the Genesis product goes berserk, crazy jaggies everywhere. If I dial down the mesh smoothing to zero or set it to Generic, the jaggies go away, but I do have plenty of poke through.

For me, I found I can get around this using SickleYield's Rigging and Morphing conformer for Genesis. I get jaggies if I dial mesh-smoothing past 2, but I usually don't need to dial it past 1.

Just wondering if this is a bug or user (me) error.

Thanks,
PizmoSF

Comments

  • SickleYieldSickleYield Posts: 7,634
    edited December 1969

    I actually had a Rendo customer ask me about this the other day. Apparently autofit data isn't properly saved when a scene is saved when it's G1 to G2M? She ended up having to reload and reconform the clothing on each reload of the scene.

  • Chou-VertChou-Vert Posts: 122
    edited December 1969

    You're SMRS conformer is keeping from this headache. Good stuff.

    Thanks,
    PizmoSF

  • SickleYieldSickleYield Posts: 7,634
    edited December 1969

    PizmoSF said:
    You're SMRS conformer is keeping from this headache. Good stuff.

    Thanks,
    PizmoSF

    I'm glad it's helping. :-)

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