Rendered Artifacts
wancow
Posts: 2,708
Can anyone tell me what causes these? I'm using uberenvironment with distance, point and spotlights
artifacts.jpg
456 x 603 - 81K
Comments
That's a new one for me. Sorry I can't help.
While we are waiting fir someone who can help, i take this is DS4 if so what version?
That's thought to be caused by Deep Shadow Maps in some not well understood cases. You should file a bug report and attach your scene. Nudging very sightly the camera fixes this (or replacing Deep Shadow with raytraced shadows).
Thank you ReDave.
I don't use Deep Shadow maps often.
Redacted
Yes, it's a known issue that sometimes occurs with UE and Deep Shadow Maps. As ReDave said, changing the camera position slightly or using RayTraced Shadows is the work-around.
Thx mike, in the filing cabinet it goes.
I've seen it happen before, usually around hair. It's as if the render engine is trying to read something below the hair and it screws it up. I saw it first with the Tanya figure and the Goddess jewelery applied when I was rendering this image:
http://www.renderosity.com/mod/gallery/index.php?image_id=2332999
There were no shadow maps, just ray traced shadows. The headband that comes with the jewels seemed to be the problem... but I've not seen it till now.