Modifying the Horror Survivors trenchcoat

HeraHera Posts: 1,957
edited December 1969 in The Commons

Hi!

I'm working on a pic with a squatting Gia wearing this outfit, http://www.daz3d.com/horror-survivors-cris-for-v6 and I need to fix the trench coat, having it bending backwards, so it doesn't cut down into the floor.

There are handlers for the legs which I can use to bend and shrink the coat, but then there's a middle part which I cannot affect. And for some reason I cannot get the D-former to work with it either. It just don't obey. That is usually my resort with un-cooperative clothes, and that's what puzzles me the most. Why is the D-former 'of' on this particular garnment, and is there a way to switch it 'on'?

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    Deforms need to be added on the MAIN Node of items now. They can not be added to a subsection at load. Then you move and shape the Deformer as needed.

  • HeraHera Posts: 1,957
    edited December 1969

    I know about the main node, the problem is that the D-former does not seem to be able to manipulate the coat. No matter how much I pull, push and twist, it remains unchangeable.

  • HeraHera Posts: 1,957
    edited December 1969

    Anyone have any idea how to do this?

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