Can see top of head through the hair.

darinsardarinsar Posts: 29

I've had this problem for awhile whereI try to fit hair to a character and the top of the head is visible through the hair. In my most recent case, I was trying to fit Pyrit hair to HS's Victor for M4. Usually I just choose the darkest shade of hair available, and the problem isn't too bad. In this case, however, the character needs to be blond.

Here's a picture to describe what I'm talking about:

Thanks for your help on this one.

wes.png
481 x 591 - 188K

Comments

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    That's a limitation in the way OpenGL handles multiple transparencies -- when you render using a software renderer it shouldn't show through

  • JaderailJaderail Posts: 0
    edited December 1969

    Your OpenGL viewport and the OpenGL render settings are not going to be as detailed as the full 3DeLight render would be. Of course you can do a SPOT render to see what a render will look like with the render setting of your choice.

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