Can see top of head through the hair.
darinsar
Posts: 29
I've had this problem for awhile whereI try to fit hair to a character and the top of the head is visible through the hair. In my most recent case, I was trying to fit Pyrit hair to HS's Victor for M4. Usually I just choose the darkest shade of hair available, and the problem isn't too bad. In this case, however, the character needs to be blond.
Here's a picture to describe what I'm talking about:
Thanks for your help on this one.
wes.png
481 x 591 - 188K
Comments
That's a limitation in the way OpenGL handles multiple transparencies -- when you render using a software renderer it shouldn't show through
Your OpenGL viewport and the OpenGL render settings are not going to be as detailed as the full 3DeLight render would be. Of course you can do a SPOT render to see what a render will look like with the render setting of your choice.