My First Hair model, looking for some critiques

dodgerrecordsdodgerrecords Posts: 123
edited December 1969 in Art Studio

Hey everyone, this is my first hair model. I've basically just been learning by trial and error since there don't seem to be many detailed hair tutorials.

Anyhoo, if you could share with me some tricks, texturing techniques, etc that would make my hair modeling skills improve I'd really appreciate it.

BTW I havent finished the whole model yet, I wanted to see if this is even worth finishingg, like if it were finished is it something you'd use in your renders?

hairtestrendegrayback.png
1000 x 800 - 377K
hairtestrendegray.png
1000 x 800 - 368K
hairtestrender3back.png
1000 x 800 - 671K
hairtestrender3.png
1000 x 800 - 800K

Comments

  • bighbigh Posts: 8,147
    edited December 1969

    keep it up - its a good start

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    Nice hair. The top front part is a tad high above the head. Maybe you can move it down a bit so that the hair is flush against the head? Or is the bang supposed to be high like that?

  • fictionalbookshelffictionalbookshelf Posts: 837
    edited December 1969

    That looks good for being a beginner. You even did the trans maps great.

  • Tramp GraphicsTramp Graphics Posts: 2,412
    edited December 1969

    Looking good so far, though I'd like to see it from the other side too.

  • dodgerrecordsdodgerrecords Posts: 123
    edited December 2013

    Nice hair. The top front part is a tad high above the head. Maybe you can move it down a bit so that the hair is flush against the head? Or is the bang supposed to be high like that?

    Hey everyone thanks for the feedback! I'm glad you think it looks good I'm working on finishing it as we speak. I put WAY too much unnecessary effort into this model, I used probably at least a hundred individually shaped hair strips, where probably if I had been more knowledgeable about how many were actually needed I could have cut it down to 20-30 and saved myself ALOT of work. I didn't realize that alot of the modelling I did in the beginning was unncecesarry because it would be hidden by the outer layers anyways.

    As far as the hair being high on the head, the other side wasn't finished when I posted this picture. I had put so much effort into this model, that I wanted to get some opinions on it before going to the trouble of finishing the other side, if it looked like crap I was going to scrap it and start over.

    Again, thanks for the encouragement, once I've completed it, I'll post more pictures here, and also upload the model as a freebie for people to use if they'd like :D

    Post edited by dodgerrecords on
  • dodgerrecordsdodgerrecords Posts: 123
    edited December 1969

    Okay, here's an update, I think I've done all I'm going to do, as this hair has a few flaws that are going to be a real pain to fix, least I can say I finished it lol.

    hair2.png
    1000 x 800 - 465K
    hair1.png
    1000 x 800 - 440K
  • dodgerrecordsdodgerrecords Posts: 123
    edited December 1969

    The front view is when you can really see the problems, the polygons on the left side got kind of mangled.

    hair3.png
    1000 x 800 - 505K
Sign In or Register to comment.