Daz Studio FBX export messes up clothing (skirts specifically)
Hi,
I posted this earlier in the animation forum, but have since found out that this is only happening with FBX export so I am reposting it here. Basically, I have a skirt that when viewed in a regular Daz scene seems perfectly fine. But when I do export to FBX and then reimport that exact same file back into Daz (or any other program) I see that in some keyframes the leg actually becomes visible through the skirt. I m exporting by baking aniblocks to keyframes and then merging clothes to figure skeleton. I tried with switching morphs and SubD information on and off but no change. The pix show the issue - the exact same frame when viewed in Daz file and FBX file that was exported from that Daz file. Has anyone seen this ? Any thoughts on what I could do to get this fixed ?
Thanks