how to make ice look more wet
octobus
Posts: 117
i am testing with objects in ice (like the little meaty spider in the cube attached)
i just made this icecube in scuptris and added material in bryce
for me that looks good overall (i like material and also the mesh from sculptris)
i think some wetness is missing... like in some ads that i might have seen... my version is too dry
i have no clue how to add something like some drops of water
photoshop maybe?
are there better (more 3d-ish) ways to go there?
thanks for advise
spider_in_ice.jpg
800 x 600 - 43K
Comments
here is a reference for the wetness i mean
David made some nice ice in the Summer render challenge
http://www.daz3d.com/forums/discussion/24999/P75/#384680
http://www.daz3d.com/forums/discussion/24999/P90/#385419
As did Rareth
http://www.daz3d.com/forums/discussion/24999/P90/#385442
thank chohole... those are amazing... grandmaster brinnen made it look really, really good... but i don´t see through how he did it...
any advise on that?
I don't use Bryce very often...but a couple of things from a rather more general POV.
Right now, that ice is looking more metalic than icy...so look at your refraction settings.
Along with that, a lot can be done with simple texturing to make things look 'wet'...and proper lighting helps a lot, too.
In the thread Chohole linked to, pay attention to what David mentioned about his lighting setup. That's probably one of the most key things in his renders.
oops... didn´t see the other pages
gonna check out the obscure lighting method and see where this brings me
thanks!
o.
Possibly more reflection? Which also means you may need an environment or objects around it to reflect in it, or a way to fake it.
thanks chohole and everybody....
i tried to follow one of the tuts from david brinnen with the light... it was a very fast one and i am not sure if i did everything right
but the image attached looks way better now...
still i like to add some water...
maybe drops or thaw or something
i really like the reflextions but the material still looks dry
any ideas anybody?
thanks in advance
o.
here again what i mean with wetness...
mail-039 - the illusion of wetness can be best achieved with Specularity. Water droplets could be added with meta balls.
thanks very much horo... i´ll try that!
If you wanted to go for the "ready made" wet effect, you might like to download this set of .obj models from Spacebones:
http://www.sharecg.com/v/25522/gallery/5/3D-Model/Liquid
It is a very handy set to have around and contains several drips, drops and other shapes that can be textured up with water materials to make some stunning 'wet' renders (see my example below).
Hope his helps.