Clothing Converter from Gen 8 Female to Gen 8 Male

Since there are several cool things that would work well between these two, but become deformed when auto fitted, I would like to request something that does the needed calculations and fits the G8F clothed to G8 males.  The example that I need in particular is:

 

https://www.daz3d.com/liquid-armor-for-genesis-8-females

 

There are others as well that have never and will never get a male counterpart, so if someone can pull this off, it'd be well worth the money to buy it!

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,752

    Did you try just to autofit it? Something like this should work well with autfit

  • RKane_1RKane_1 Posts: 3,037

    Yes, but... I would like to have that item as an asset I can go to again and again without autofitting EVERY TIME! :)

  • AsariAsari Posts: 703
    Maybe the cross figure kit would help? It seems like this product was made for it. https://www.daz3d.com/genesis-8-cross-figure-resource-kit
  • LeanaLeana Posts: 11,661
    edited September 2019
    RKane_1 said:

    Yes, but... I would like to have that item as an asset I can go to again and again without autofitting EVERY TIME! :)

    Just save the converted version as a figure/prop asset.

    Post edited by Leana on
  • Did you try just to autofit it? Something like this should work well with autfit

    I did, what happens is that the male's hands, for example, on the claws, get a "stretched" look where part of the claw stays locked in place.  It's just one example.  Apparently, the nodes on skeletons or something between the males and females is different, so some items leave a smeared graphic.  Here is what it looks like as an example:

     

    https://www.daz3d.com/forums/uploads/FileUpload/ca/90379175a8aa800ad4c4281656bbc0.jpg

  • RKane_1RKane_1 Posts: 3,037
    Leana said:
    RKane_1 said:

    Yes, but... I would like to have that item as an asset I can go to again and again without autofitting EVERY TIME! :)

    Just save the converted version as a figure/prop asset.

    I would rather have a converter do it since I have literally hundreds of pieces I want to convert.

     

  • Noah LGPNoah LGP Posts: 2,589
    edited September 2019

     

    Did you try just to autofit it? Something like this should work well with autfit

    July 2018 : https://www.daz3d.com/forums/discussion/266871/smarter-autofit

    Post edited by Noah LGP on
  • Noah LGPNoah LGP Posts: 2,589
    edited September 2019

    You can try to replace the "Preferred Base" by "Genesis 8/Male"  in the Scene Identification

    And export the OBJ of the outfit after applying to male morph to the female figure, then import it as a morph to the outfit weared by the male figure.

     

    Post edited by Noah LGP on
  • NorthOf45NorthOf45 Posts: 5,473

    Did you try just to autofit it? Something like this should work well with autfit

    I did, what happens is that the male's hands, for example, on the claws, get a "stretched" look where part of the claw stays locked in place.  It's just one example.  Apparently, the nodes on skeletons or something between the males and females is different, so some items leave a smeared graphic.  Here is what it looks like as an example:

     

    https://www.daz3d.com/forums/uploads/FileUpload/ca/90379175a8aa800ad4c4281656bbc0.jpg

     

    Noah LGP said:

     

    Did you try just to autofit it? Something like this should work well with autfit

    Those Liquid Armor Gloves are a bad example. The tips have trouble following extreme morphs on the Genesis 8 Females, never mind crossing over to the Males. I tried for weeks to find what was interfering, but gave up and returned them. Something to do with the base geometry and which bone the vertices/faces/edges they are linked to.

    The cross-fit usually works pretty well, though, on most other items I have tried.

  • Noah LGPNoah LGP Posts: 2,589
    edited September 2019
    NorthOf45 said:
    Those Liquid Armor Gloves are a bad example. The tips have trouble following extreme morphs on the Genesis 8 Females, never mind crossing over to the Males. I tried for weeks to find what was interfering, but gave up and returned them. Something to do with the base geometry and which bone the vertices/faces/edges they are linked to.

    The cross-fit usually works pretty well, though, on most other items I have tried.

    True.

    There are a few of exceptions when the crotch, the breasts or the middle zip are distorted.

     

     

    Post edited by Noah LGP on
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