How to drop a figure with shoes to ground?

Leo ChenLeo Chen Posts: 697
edited December 1969 in New Users

After putting shoes on a figure, the shoes sometimes goes through the ground!
How to pull the figure out to the right ground?

Comments

  • TjebTjeb Posts: 507
    edited December 1969

    Did you try Ctrl-D ?

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Moved to New Users Forum

  • SimonJMSimonJM Posts: 5,997
    edited December 1969

    That happens quite a lot! It's a little effort, but either using the Y translate in the Pose tab or the Translate in Y of the Universal selector tool for the overall figure (not the shoes!) move the figure up slolwy, then carefully adjust/nudge the position. I tend to have a process for this:
    select one of the feet of the character, hit Ctrl-F for 'Frame item' so thst the camera 'zooms in' for a close-up. Select the overall figure and adjust Y translation. I also, generally, adjust the camera view so that I am looking up at a very sligth angle to the underneath of the surface on which the character will be standing. I cna then see just when the soles of the shoes, fete, etc., start to poke through and that is just about the right position!
    Be warned that if the ground surface has bump, displacement or normal maps the actual render may still show the poke through issue.

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