Dead Pool live and on sale Commercial
AntMan
Posts: 2,051
The Never world has a neighbor, Dead Pool. Dead Pool is a canal setting that can be loading to go on for miles. Props broken into handy bits. Other parts will be come latter to extend the set to a sea side port. Here is a look at the untextured canal so far. And A link to the product in the store now.
Pop62K.jpg
2000 x 1306 - 2M
2dp.jpg
1200 x 1033 - 642K
1dp.jpg
1200 x 1033 - 676K
Post edited by AntMan on
Comments
Oh wow, I can only imagine how much time that took and what the textures will be like considering the title of the product. Can't wait to see the finished item
Looks great, credit card standing by...
-- Walt Sterdan
; ) I Will post more as soon as i have it. Should be fun and I hope useful.
I really, really like what you did with the stairs- the elegance of the line as it curves out. Those large round rings look interesting too. Always love your details- thanks for sharing it with us in advance.
Most impressive so far. I will eagerly await further developments.
...nice, will be looking forward to this.
*begins saving money*
We still need a cemetery as in "Never Dead" or "Never Rest". Or at least a Crematorium and Mausoleum. After all, you have to someplace to the residents after they die.
I will be buying the canal when it's releases. Please include a Poser Core installer.
Residents that are dying are still walking around as Zombies - they don't need a cemetery ... ;)
Looks like a really useful setting (we're dead-short on good canals), pun intended.
...and the hotel "Never Inn"
Getting close. Here are some renders.
Wow! Love it. Reminds me of Fable 3.
Thanks, My daughter was playing that just last month and I did start missing the Never Was stuff. We also played the new Assassin creed which has a lot of port of calls. Video games are dangerous.
now we need some garbage and floating sewage props ;)
Outstanding! :coolcheese:
Thanks. I was going for a canal, which this works great for by rotating a second set 180 degrees. But I saw the potential for a port so I separated the bridges into two props that can be removed or add. That way you won't have a bridge to nothing. Now I am working on a second row of buildings that will act as backers to make it feel there is a town beyond the one row. Should really help for renders that are set back more, panoramic shots.
So I did the second row and I like the way it fills the scene.
Hope you guys do as well.
Oh my gosh that's amazing. I'm loving it.
Thanks! And the doors work, OK most of them do.
but will it come with a red and black mask?
only if you buy it through the Game Stop. ; )
The Never series was definitely a favorite run of mine. This is looking fantastic.
I'm officially saving my pennies for it. :)
Here is a test flipping the second pre-load 180 and a few minor X,Z movements. I also made a separate Damn prop for extending the one on the end cap as it would now be out of view due to the rotation. This gives a complete scene. The water is 50% transparent here the moss texture underneath will need some tweaking by be to work better so I am off to do that now.
I think you mean a Dam prop, but please, feel free to include all the Damn props you want :D
Yup It's me again spelling with the oldies so sit back and enjoy all the classic mishaps in spelling.
Looking great!!
I can see a new Never-verse set "Never a damn thing when you need one"
and don't forget the boats, there should be a few moored along the canal. ;)
That would make it "dead pool, the muck with a mouth."