DAZ 3D to Modo
Helvetica 2013
Posts: 15
Hi. I'd like to take a fully posed and clothed figure into modo for rendering. When I import I get the t pose and the rig is jacked up. I don't need the rig. Just want the final posed figure. Any ideas?
Post edited by Helvetica 2013 on
Comments
OBJ does not save rigging information, so that is the way to go I think.
Try Wavefront OBJ, and see if that works. You may need to export the meshes separately, I don't know how Modo imports or saves the texture information, but OBJ keeps the UV maps as well.