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© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Thanks for sharing your experiences and the links. looking forward to viewing your next animation project.
I revised the angel character animation in this shot.
Planning the Shot:
Final:
you will all have to go to my YouTube channel to watch mine
And that is why you must always walk against traffic especially during the apocalypse.
Excellent pacing and edits.
Isaiah Torres has a Book on Amazon called "Grandma's House". Im helping him bring the book to life with Daz3D :)
Amazon: https://www.amazon.com/Grandmas-House-Different-Still-Means-ebook/dp/B08LTT1FQ2
Erika Concept with Daz: https://youtu.be/qW4Y6yzEYX8
Erika Test Animation: https://www.youtube.com/watch?v=xFgyyXtedto
All models are Genesis 1 for this book. Rendered in Iray then imported to After Effects.
Video
That's pretty cool. Would be interested in understanding how you set up that mocap. setup? software? camera used? products?
Video
https://app.plask.ai/
getting it into DAZ is the difficult part though, I have iClone
the last clip is DAZ a BVH exported fro iC6 3DX6 on genesis 1
then saved and Pose and graph editor adjustments for Genesis 8
feet still skate
Thank you very much, I think the upper body animations transfer well and the lowerbody can easily be framed out of a shot if necessary. Thanks again.
I saw this video of a Butterfly Twist Round Kick : https://www.youtube.com/watch?v=k6c4Wa2kGJ8&list=PLyww4TfI-q2eVtr0tDaBKebEGwN1qsfWV&index=39 and I wanted to use as reference. I animated entirely in Daz3d. I learned alot from this video.
Model: Genesis 1
I used smear tactics in my animation. Enjoy!
does translating the hip (y) rotion to the floor level help any with the floor skating. I know you can correct some BHV files that way
Still very cool to watch
I didn't bother trying it as it was already skating on Genesis 1 so doubted would make much difference on 8
I must do a better mocap, iClone the foot floor collision helps and I did try baking that but it didn't really make much difference in DAZ.
nice work.
I have created a couple of those moves in a couple of my Karate girl animations. Its hard to get those twist right. you did a excellent job :)
Thank you so much!
Fabulous job!
Did you animate on 2's?
Forgive me for taking this long to response. I just saw your post now. I did a mixture of 1s and 2s.
Above is Rusty's Animation Guide for demo reels. I plan to make a Feature demo reel. Most of my shots will be used in Daz3d. I will export it to After Effects to finalize all my shots.
first try with the iray biased engine
poor flickering after 1 iteration only, no denoiser applied
I was taking a break from making adult animtions and made somethiing SFW
This was totally created and renderd with daz studio & Iray it took 2 days to make from start to finsh
click to play . best viewed in 1080-HD
very cute Ivy
Thank you very much Wendy
second animation test with Iray biased renderer, about human skin primarily
11 seconds/frame
they wear green crystal shoes :)
the following is meant for testing bloom filter mainly
another go using Plask
Aiko3 imports iClone BVH much better than Genesis figures
leg wobble on mocap likely from my dress being seen as legs
A short clip showing dForce Hair animated simulation (Warning! This video is a promotional clip and shows the "other store" logo.)
Rendered with Iray
Postwork is only video editing
The figure animation is by far what I spent the least time on, and I still have more work to do, but this is an important step finished.
Excellent!
That was a very realistic water effect