Motorcycle "Club" clubhouse & Vest w/Interchangeable patches
katherinepoche_e11a5b0e7e
Posts: 269
Wish someone would make a motorcycle gang's clubhouse (where they'd hold meetings and hang out). It would have a bar, bathroom, meeting room, a bedroom and storage for starters.
Also, a vest or jacket with changeable patches for vice president, president, prospect, etc. that would be used to represent the"club".
Think Son's of Anarchy or Mayans.
Comments
I remember when motorcycle clubhouses around here had fences topped with razorwire and steel-reinforced doors and bricked-up windows.
https://www.daz3d.com/dforce-biker-outfit-for-genesis-8-males
https://www.daz3d.com/classic-biker-gear-for-genesis-8-females
https://www.daz3d.com/classic-biker-gear-two-for-genesis-8-females
https://www.daz3d.com/leather-jacket-for-genesis-8-males
there are also several bar interiors you could turn into a biker bar by changing textures/ adding additional props. I like this one https://www.daz3d.com/i13-neighborhood-bar-environment-with-poses
point is, the items are out there, you just need to actually be creative instead of waiting for a PA to do it for you.
Darn it! More female outfits to add to wishlist!
The Ugly Dave outfit for Genesis 3 Male comes with a blank rocker that can easily be edited in gimp to add on a club patch.
My suggestion for it would be take the image of your patch,
https://cpetry.github.io/NormalMap-Online/
Run it through this to get a normal map.
Do this to get bump.
Edit your main image onto a copy of the defuse. Edit the bump onto the bump. And the normal onto normals. Then hope it doesn't look like ass when it renders.
Have a quick and filthy example. It's not the best because white patch on white background. Real bright idea, right? But it makes the point.
Also, Evil Dave is great for this because the center of the vest lines up PERFECTLY with the center of the UV so you just have to paste in and you're done as long as everything else lines up.
Welcome. And I forgot to say, create a displacement map of it where the patch is fully while and everything else is black
Then set it to about displacement .2 to .3 with max displacement of the same, and minimum displacement of 0. That way the patch has a third dimension to it.
And set subdivision to 4-5... or move depending on what looks good. Though for rendering, kill that when you have a character who's patch cannot be seen as it slows renders.
As far as a club house 3-D-C has a good one that you could maybe use:
https://www.renderosity.com/mod/bcs/?ViewProduct=81157