Body parts disappear after changing camera position in Poser 10
davejas
Posts: 0
I am using a model that I bought here, the Daz Pigeon/Dove in Poser 10 which it was said to be compatible with.
http://www.daz3d.com/poser-pigeon-daz-dove
Whenever I rotate the camera to a certain position, one of the upper wings and the tail, disappear. They reappear when you move the camera to a much different position.
Has anyone seen anything similar?
Screen_Shot_2014-01-18_at_7.02_.22_PM_.png
299 x 417 - 60K
Post edited by davejas on
Comments
If you dolly the camera backwards a bit from the bird, do they reappear? You might just be too close.
It doesn't look likely to be the issue but you might try tweaking the Hither and Yon settings for the camera - lower the hither and raise the yon.
Yes, I've tracked quite a bit far away and they are still not there. I tried the hither and yon suggestion also, no luck.
One thing that I did notice is that they will show up if I use different document displays: (outline, wireframe and cartoon with line) They also show correctly if I do a render. It's a workaround, I guess, but I wish it would work correctly.
Ah, it only disappears when you view the doc screen, but is there when you render, that is a typical Poser behaviour, and you get used to it. It also happens quite often if you are using Fairy wings or things like that. It's something happens in posers openGL display
I think it happens especially to things that are very thin, like those bird wings probably are.
I think it happens with parts that are using transmaps ...