Freemasons Ruin (released)

drakken3ddrakken3d Posts: 0
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Post edited by drakken3d on

Comments

  • drakken3ddrakken3d Posts: 0
    edited December 1969

    UVed…

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  • drakken3ddrakken3d Posts: 0
    edited December 1969

    Added some foliage. The roots need to be sculpted…

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  • alexhcowleyalexhcowley Posts: 2,386
    edited December 1969

    This looks really good so far, I especially like the clutter and the ivy. I will look forward to seeing what the textures look like.

    What sort of background are you going to include with the prop?

  • RiggswolfeRiggswolfe Posts: 905
    edited December 1969

    The model looks great. I'm quite looking forward to seeing it with textures.

  • drakken3ddrakken3d Posts: 0
    edited December 1969

    @alexhcowley
    Thanks. Up to this point i did not think about adding a background etc, because the model is not that big and there are already a lot of landscapes in the store etc. So i am not sure about that right now :)

    @Riggswolfe
    Thanks.


    Added some ivy to the outside as well…

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  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    This set looks more than promising. When to expect it?

  • drakken3ddrakken3d Posts: 0
    edited December 1969

    Sorry for the late reply, but i was not able to work on this set for the last weeks.

    Now i am back on track.

    I will load it up to pass in a few days because there is still some texturing to do.

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  • Kevin RyeKevin Rye Posts: 392
    edited December 1969

    Wow. That's amazing. What program do you use to make these models?

  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited May 2014

    I want tha one. My wallet is probably going to hate me for that, but, you know... RUINS.

    Post edited by cecilia.robinson on
  • drakken3ddrakken3d Posts: 0
    edited December 1969

    @ryemac3
    Thanks. I modeled it in Modo, but any polygon modeler should work, nothing fancy in it. Sculpting was done in zBrush (roots), should work in 3dcoat or blender as well. Texturing was done in Photoshop and i tried the Substance Painter Open Beta for some of the dirt layers etc. The particle brushes are pretty cool :-)

    I will try to model the next set in blender. It is too good nowadays to be ignored.

    @cecilia
    I am loading it up to DAZ PASS right now...

  • ChangelingChickChangelingChick Posts: 3,211
    edited December 1969

    drakken3d said:
    I am loading it up to DAZ PASS right now...

    Excellent! My husband will order me to buy this when he sees it, and I will happily comply :D

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