Two Adds to Dforce

Love Dforce but would like to see two things added.

1.  Add Contraction/Expansion Map.  Other maps are available for painting with a Dforce Modifier Weight Node ... why not this one?  At some point it would be beneficial to have some parts of clothing contract in a couple of places or expand in some places.  Currently, the only way to do this is to create a new surface with geometry editor, copy the surrounding surface onto the new, then change the contraction/expansion setting for the new surface.  Very clunky

2.  I'm sure I'm not the first one to ask for this but Rigid body dynamics would be an AWSOME add.  To be able to have chains that respond to gravity but links that don't deform is sorely missed.

Thanks!

Comments

  • 1. another option, also moderately fiddly, would be to use a dForce AddOn.

    2. yes, me too - I was hoping we'd be able to do some nice centaur or horse barding (or even human armour) with a mixture of solid parts and drapery.

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