SSS Reflections

JohnDelaquioxJohnDelaquiox Posts: 1,195
edited December 1969 in The Commons

I am messing around with the SSS Shader Base from Age of Armor and can't figure out how to get a nice reflective surface. In the normal studio settings one would just use either shiny plastic or metal and apply the settings to the ambient and reflection. like here.

http://www.deviantart.com/art/Creating-Water-In-Daz-Studio-159064896
http://www.deviantart.com/?qh=&section;=&global=1&q=daz+water

But with the SSS shaders I can't seem to have those options.

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