SSS Reflections
JohnDelaquiox
Posts: 1,195
I am messing around with the SSS Shader Base from Age of Armor and can't figure out how to get a nice reflective surface. In the normal studio settings one would just use either shiny plastic or metal and apply the settings to the ambient and reflection. like here.
http://www.deviantart.com/art/Creating-Water-In-Daz-Studio-159064896
http://www.deviantart.com/?qh=§ion;=&global=1&q=daz+water
But with the SSS shaders I can't seem to have those options.