LilSideChallenge #09: theme - Kinky Green Onions (Orions)

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Comments

  • de3ande3an Posts: 915

    no, this is an issue in the Assembly Room with Wireframe selected as display...

    Model is all quads in Vertex Modeler.

    I want to see that set of wires in the Assembly Room for rigging. Currently, when I select the model in the Assembly room, set to 'Wire' I get unwanted, random triangulation. :(

     

    I've noticed that as well. The "Wire" display mode in the Assemble room doesn't appear to even attempt to reproduce the actual wireframe that you create, but instead creates its own version of a wireframe for the objects in the Assemble room. I think its sole purpose is to produce an easier to manipulate display for polygon heavy scenes.

    I don't know of any way to display the actual wire frame in the assemble room while rigging an object. Although you can display it for modeling purposes by clicking the "Edit Vertex Object" (wrench) tool.

     

  • DesertDudeDesertDude Posts: 1,238
    edited November 2019

    Hi de3an,

    Thanks for confirming. It's been totally workable (but, annoying...), and I finally had to ask.  indecision

    Another feature request / fix  for Carrara X.  laugh

    Post edited by DesertDude on
  • MistaraMistara Posts: 38,675

    any ngons?

    the bit that started the model, is it still in there mebbe. 
    watchrd  a mmoir tutt, he deleted the starter bit after, i think was  using the lathing

  • evilproducerevilproducer Posts: 9,050
    edited November 2019

    Been playing with concept. I found the Star Trek bridge on ShareCG. I had to do a lot of work with the shaders.

    TOS Orion Babe.jpg
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    Post edited by evilproducer on
  • Bunyip02Bunyip02 Posts: 8,691

    Cbird - cute cat !

    Diomede - nice dice & that gal is sticking up for everyone that's been probed !!!!

    Misty - hope Zelara gets finished

    DesertDude - love your Monster !

    EP - woohoo you've joined in as well !!

  • StezzaStezza Posts: 8,116
    edited November 2019

    Green Lady ...... from.... 

    GreenLady.png
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    Post edited by Stezza on
  • Bunyip02Bunyip02 Posts: 8,691

    Green Lady ...... from.... 

    Lost in Space !!!

  • Bunyip02Bunyip02 Posts: 8,691
    edited November 2019

    Joining the Green Alien movement - ZOT

    Alien Zot 1.png
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    Post edited by Bunyip02 on
  • CbirdCbird Posts: 493

    Stezza's astronaut looks like he came over dressed for the party, and Zot looks like he's saying "what about me?" Lol!

  • Can I say that I'm "green" with envy over the talented artists here?

  • StezzaStezza Posts: 8,116

    do green hairy cucumbers count?

  • CbirdCbird Posts: 493

    A time when men were men, women were women, and green hairy cucumbers were real green hairy cucumbers.....

    With apologies to Douglas Adams

     

  • MistaraMistara Posts: 38,675

    hairy cucumbers give the dinos heart burn smiley

  • DiomedeDiomede Posts: 15,182
    edited November 2019

    Needed to render a basic green Orion dancer.

    green dancer.jpg
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    Post edited by Diomede on
  • VyusurVyusur Posts: 2,235

    I would love to do something like this, but it will take too much time

    karikatura-mlechnyi-put_(mihail-larichev)_31723.jpg
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  • DiomedeDiomede Posts: 15,182
    Vyusur said:

    I would love to do something like this, but it will take too much time

    Like.  yes

  • StezzaStezza Posts: 8,116
    Vyusur said:

    I would love to do something like this, but it will take too much time

    makes for a great challenge theme.... wink

    @Diomede looking forward to more green renders from your new machine... yes

  • Bunyip02Bunyip02 Posts: 8,691
    edited November 2019

    Another Green Alien....

    Alien Miner 1.png
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    Post edited by Bunyip02 on
  • DiomedeDiomede Posts: 15,182
    edited November 2019

    Ghost predator!  Good one.

    I just wanted to render in a Howie Farkes scene because I can.  Here is Keiko 6 and a hatchling dragon in Howie's Darkwald.  Replicators, reflections, etc., I would have struggled with this set before.

    Keiko Darkwald 03 composite 2.jpg
    800 x 1080 - 117K
    Post edited by Diomede on
  • DesertDudeDesertDude Posts: 1,238
    edited November 2019

    Everyone's work is looking totally fantastic!!

    This is still my WIP(s)...

    I do have some "representational" head models I have worked on in the past, but decided to try to keep the flavor of the sketch alive. So...a lot more to do still, but here is some more progress of "Alien Green Monster"...not really sure what is really happening anyway in the original sketch, but those people don't look too happy...

    Swirling fog stuff consists of two Carrara Fog Primitives...not sure I like it, but I need something to obscure the bodies from those heads...yeah, needs much more work.  frown

    Carrara 3D paint on the heads. All Carrara. smiley

     

     

    alien_monster_112219.jpg
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    render_011.jpg
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    Post edited by DesertDude on
  • DesertDudeDesertDude Posts: 1,238
    edited November 2019

    P.S. Already experimented with adding some Carrara Motion Blur into the final (not in the images in the above post)...for example the alien's arms...and some camera rotation. It was subtle, but I liked it. Stay tuned...

    Post edited by DesertDude on
  • CbirdCbird Posts: 493

    Love this monster, DesertDude!

    Diomede, I think I'm green with render envy.

    Bunyip, that alien is spooky!

  • DesertDudeDesertDude Posts: 1,238

    Do we still have until tomorrrow, the 24th to enter? Thanks smiley

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,289
    edited November 2019

    not an entry but Melody and Micah are both taking a leek

    elvenF0002.jpg
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    Post edited by WendyLuvsCatz on
  • StezzaStezza Posts: 8,116

    I know what you did there .... lol

    laugh

  • DesertDudeDesertDude Posts: 1,238
    edited November 2019

    Going for an expensive render to enter, but meawhile, if I don't make it, on time,  here is the render without native Motion Blur plus a sceen grab.

    Cheers!

     

     

     

    test_gazillion_002.jpg
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    final_screen_grab.jpg
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    Post edited by DesertDude on
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