The 1.2GB Sunny Swimsuit!

acanthisacanthis Posts: 604
edited January 2016 in The Commons

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Post edited by acanthis on
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Comments

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    Not sure I see the correlation between a product's size and the combined wealth of the company, but that swimwear looks damned nice. I'd wondered how long it would take for someone to use HD technology in clothing, and it seems it didn't take long at all! Very nice.

    Of course, I may be misinterpreting it, and the HD could be actual geometry rather than morphs. Either way it's another one for the wishlist.

  • Kyu2130Kyu2130 Posts: 97
    edited December 1969

    did you purchase it and were you able to download it? My instal manager keeps failing, is why I'm asking

    acanthis said:
    This looks great:

    http://www.daz3d.com/new-releases/sunny-swimsuit-hd

    But "1 DSON Core Installer (1.2 GBs)" !!!

    One point Two Gigabytes for a piece of skimpwear?

    Now I really do feel justified in calling DAZ a multi-billion dollar corporation :)

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Not sure I see the correlation between a product's size and the combined wealth of the company, but that swimwear looks damned nice. I'd wondered how long it would take for someone to use HD technology in clothing, and it seems it didn't take long at all! Very nice.

    Of course, I may be misinterpreting it, and the HD could be actual geometry rather than morphs. Either way it's another one for the wishlist.


    They're HD wrinkle morphs. Check the promos.
  • acanthisacanthis Posts: 604
    edited January 2016

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    Post edited by acanthis on
  • EleleElele Posts: 1,097
    edited January 2014

    Howdy

    just to be clear, the file size comes from all the textures at 5000*5000px. I thought about reducing the file size but then the quality would go down. And since customers can easely reduce the quality, but not create higher quality textures I opted to keep it this way. I also thought about splitting the textures off in a seperate product, but that would leave customers with "less bang for their buck" I believe the expression is :D

    The timing of the release is a bit unfortunate, as I have a busy schedule atm. but I'll check back as soon as i can.

    Cheers,
    Elele.

    Post edited by Elele on
  • EleleElele Posts: 1,097
    edited December 1969

    kyu2130 said:
    did you purchase it and were you able to download it? My instal manager keeps failing, is why I'm asking

    Did this get fixed? Is anyone else having problems with this?
    Otherwise I'll check when the offices open.

  • EleleElele Posts: 1,097
    edited January 2014

    Vaskania said:
    Not sure I see the correlation between a product's size and the combined wealth of the company, but that swimwear looks damned nice. I'd wondered how long it would take for someone to use HD technology in clothing, and it seems it didn't take long at all! Very nice.

    Of course, I may be misinterpreting it, and the HD could be actual geometry rather than morphs. Either way it's another one for the wishlist.


    They're HD wrinkle morphs. Check the promos.

    Yup, the folds/wrinkle morphs use the HD technology (up to subD level 3, though depending on the render it might not be needed to turn it up that high). The description of the product got messed up I see. I send a mail to get it fixed and list the custom fits and the adjustment morphs.

    Although HD morphs are slightly bigger in size compared to regular morphs, the main part of the file size comes from the textures as I mentioned in the previous post (I think the product without the textures was 60Mb or something)

    Post edited by Elele on
  • Subtropic PixelSubtropic Pixel Posts: 2,388
    edited December 1969

    Mostly I find skimpwear is a dime a dozen. But this swimsuit is fabulous, and I must say the promo pics (particularly the lead pic) are stunning. Nicely done; I might buy this. Just make sure the girl doesn't dive headfirst into the water! :ohh:

  • ValandarValandar Posts: 1,417
    edited December 1969

    Guys...

    It ain't just the HD wrinkle morphs.

    It's more likely this line:

    "30 Texture, Bump, Specular and Transparency Maps (5000 x 5000) "

    (( I should note that a full body HD morph I did with scales and such covering G2M has the HD Morph's filesize at 21 meg, about 3 times the size of a typical JPG format 5kx5k texture. However, while there's 18 HD morphs, they are only for small areas of the outfit, which means the stored delta info is likewise very small. ))

  • SimonJMSimonJM Posts: 5,980
    edited December 1969

    Aaaaaaan back on topic ...!!!!

    Currently sitting in a coffee shop hoping the download ends before my coffee does :) The size was a bit of a WTF moment, but it is what it is. And what is it looks to be very good bit of swimwear.

  • nightwolf1982nightwolf1982 Posts: 1,160
    edited December 1969

    I didn't even realize the HD stood for wrinkle morphs, I just dropped it in my wishlist after looking at a couple promos - yes, it looks THAT good.

  • icprncssicprncss Posts: 3,694
    edited December 1969

    Wrinkles, now in HD. And here I spent so many years in the Army trying not to have wrinkles...

  • Richard HaseltineRichard Haseltine Posts: 100,784
    edited December 1969

    Since the existing posts on dynamics and Poser vs DS were apparently an unavoidable occasion of sin for many they have been removed. Please keep this thread to discussion of the new set.

  • Cake OneCake One Posts: 381
    edited December 1969

    This outift looks really amazing.
    Apparently great detail on the mesh and the texture...

    My concern (as i have a quite old machine to render) would be the number of polys, and if the HD morphs, and the very high detailed textures will slow the renders down or will it have no effect?

    Can the vendor or anyone who has purchased it already can answer me please?

    Thank you
    C.

  • FSMCDesignsFSMCDesigns Posts: 12,754
    edited December 1969

    While I really loathe it when a vendor sells additional textures as an addon, I do think with as many textures as this comes with, combined with the file size, it could be justified in this case and even bring the price of the swimsuit down a bit.

    Nice looking mesh, although I can see the probable issues of how the area under the breasts will look on any custom morph or when using it on Genesis 1 (which I use), so will have to pass for now since I usually try and take real world physics into account when looking at styles and fit in 3D attire

  • BarubaryBarubary Posts: 1,211
    edited January 2014

    But this swimsuit is fabulous, and I must say the promo pics (particularly the lead pic) are stunning.

    They are. In fact, I would say that they are among the best renders I have seen anyone ever get out of DS :ahhh: If they are DS renders. Damn, I can usually tell what software was used :coolgrin:. Well, if Elele would be willing to give us some insight into the lighting setup, I would be very grateful.


    Oh, and the item itself looks pretty nice, too. Just gotta get some new and improved money :D

    Post edited by Barubary on
  • DifferentlyAliveDifferentlyAlive Posts: 38
    edited December 1969

    Very few swimsuits catch my attention and this is one of them! Excellent job. Would love to see how you set up the scene too. In the cart and waiting on some new and improved money :)

    - Frank

  • DZ_jaredDZ_jared Posts: 1,316
    edited December 1969

    If you look under the "What's Included and Features" section you'll see the product includes 30 textures each at 5000 x 5000 pixels. That's what makes the product so large.

    The HD morph files actually don't take a ton of disc space (relatively speaking of course).

  • EleleElele Posts: 1,097
    edited January 2014

    Cake One said:
    This outift looks really amazing.
    Apparently great detail on the mesh and the texture...

    My concern (as i have a quite old machine to render) would be the number of polys, and if the HD morphs, and the very high detailed textures will slow the renders down or will it have no effect?

    Can the vendor or anyone who has purchased it already can answer me please?

    Thank you
    C.

    Howdy

    I suppose if you can use the other HD models, this one shouldn't be a problem. Same for the textures I guess, a normal V6 uses 5 diffuse textures at 4096*4096px i think, multiply times 3 for bump and specular. So two (bump & diffuse) 5000*5000px shouldn't really have much effect. Though this is all just speculation on my part.

    EDIT: just looked up the V6 textures for reference. One V6 uses:
    nine 4096*4096 maps
    five 2048*2048 maps
    and a couple of 1000*1000 maps
    ...and three normal maps at 4096*4096

    Post edited by Elele on
  • JonnyRayJonnyRay Posts: 1,744
    edited December 1969

    Cake One said:
    This outift looks really amazing.
    Apparently great detail on the mesh and the texture...

    My concern (as i have a quite old machine to render) would be the number of polys, and if the HD morphs, and the very high detailed textures will slow the renders down or will it have no effect?

    Can the vendor or anyone who has purchased it already can answer me please?

    Thank you
    C.


    The number of polygons in a model won't have a significant affect on the rendering time. the 3Delight rendering engine automatically sub-divides everything it renders anyway.

    Very high polygon counts can affect how responsive the viewport is while posing your figures, but if that becomes a major problem, you can always switch the view type to a more simple view that isn't as taxing on OpenGL.

    The large textures could pose problems for machines that are memory constrained. However, as Elele points out, it would be fairly simple to pull those into some image editor and save them out in a smaller size if that is a problem.

  • EleleElele Posts: 1,097
    edited December 1969

    The renders were made in DS4 with my recently aquired octane plugin :)
    For the lighting, I use the same technique I always use. I wrote a tutorial on it in the forum quite some time ago when people inquired about my subtle poses for M5 promos (don't get your hopes up for anything special though, it probably still took me over 500 renders to get this result... and I'm still not satisfied. Though hopefully I'll get better in time).

    Cheers,
    Elele.

  • EleleElele Posts: 1,097
    edited December 1969

    JonnyRay said:
    Cake One said:
    This outift looks really amazing.
    Apparently great detail on the mesh and the texture...

    My concern (as i have a quite old machine to render) would be the number of polys, and if the HD morphs, and the very high detailed textures will slow the renders down or will it have no effect?

    Can the vendor or anyone who has purchased it already can answer me please?

    Thank you
    C.


    The number of polygons in a model won't have a significant affect on the rendering time. the 3Delight rendering engine automatically sub-divides everything it renders anyway.

    Very high polygon counts can affect how responsive the viewport is while posing your figures, but if that becomes a major problem, you can always switch the view type to a more simple view that isn't as taxing on OpenGL.

    The large textures could pose problems for machines that are memory constrained. However, as Elele points out, it would be fairly simple to pull those into some image editor and save them out in a smaller size if that is a problem.

    Ah, thanks for the info :)

  • SickleYieldSickleYield Posts: 7,634
    edited December 1969

    Nice work, Elele. I'm not usually a ladies' swimwear fan, but I'm going to buy it just because it looks so awesome. I'll post a render.

  • CathyMCathyM Posts: 261
    edited January 2014

    Hi Elele! I really love this swimsuit - just wondering though if it's just my download - there are icons to load textures named Sport001.jpg, up to Sport012.jpg - but I seem to be missing textures (Sport)004, 005, 006, 007, 008, 009, and 010 from the runtime/textures/Elele/Sunny Swimsuit folder? Thanks for creating this :) -Cathy (edited for spelling correction)

    Sunny_Suit.jpg
    750 x 900 - 145K
    Post edited by CathyM on
  • EleleElele Posts: 1,097
    edited January 2014

    Gorgeous render :D

    From what I hear from Quality Assurance, they overlooked a texture pack when they moved the product to the store server (containing those 7 images). They told me it should have been fixed during the night though when the server resyncted.

    I will check again with QA to see what the status is.

    Thanks for letting me know.
    Glad you are enjoing the swimsuit :D

    Cheers,
    Elele.

    EDIT: Asked for an update, but I think the offices are still closed atm. The file size seems to have changed in my account. And the product page says it has been updated:
    http://docs.daz3d.com/doku.php/public/read_me/index/18124/start
    Though I don't know if that means if the server has "resynced" yet. Maybe best to give it a couple of hours.

    Post edited by Elele on
  • Cake OneCake One Posts: 381
    edited December 1969

    JonnyRay said:

    The number of polygons in a model won't have a significant affect on the rendering time. the 3Delight rendering engine automatically sub-divides everything it renders anyway.

    Very high polygon counts can affect how responsive the viewport is while posing your figures, but if that becomes a major problem, you can always switch the view type to a more simple view that isn't as taxing on OpenGL.

    Hi
    Thanks for the info
    Is it still the same in Lux render?
    I had the feeling the more polys i had, the more time it took to render but maybe it's just an impression
    Thank you
    C.

  • acanthisacanthis Posts: 604
    edited January 2016

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    Post edited by acanthis on
  • Pixel8tedPixel8ted Posts: 593
    edited December 1969

    Just downloaded again and checked. I can confirm the missing textures are now included.

  • JabbaJabba Posts: 1,460
    edited December 1969

    O yes, very nice

    Marilyn_Revamp.jpg
    1375 x 2000 - 1M
  • CathyMCathyM Posts: 261
    edited December 1969

    Thanks Elele! I forgot to comment that using the HD V6 and the HD Sunny Suit with morphs loaded, plus the high rez textures, didn't seem to slow down rendering time for me at all, I had more slow down over using different hairstyles. Great to hear the texture pack is now added! -Cathy

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