Lengthen Genesis 1's legs?

ModernWizardModernWizard Posts: 850

Hi, I'm trying to increase the x scale of Genesis 1's legs. With previous generations, x, y and z scales of each body part were independently controlled, but there's only a single overall scale control for Gen1 that controls scale in all dimensions. Or at least it seems that way. Am I missing something? I don't have any morphs beyond Die Trying's free V4 ones converted for Gen1, so I really hope I can lengthen body parts without resorting to a separate package! Thanks for any help.

Comments

  • Zev0Zev0 Posts: 7,089
    edited January 2014

    If you have the evolution body morphs there is a leg length morph. To be honest if you are going to use Genesis, that pack is essential.

    Post edited by Zev0 on
  • ModernWizardModernWizard Posts: 850
    edited December 1969

    Okay, thanks for the advice.

    --MW

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    You may need to Show Hidden Morphs to get the 3 individual scaling factors.

  • ModernWizardModernWizard Posts: 850
    edited December 1969

    A quick Web search is not bringing up the tutorial for showing hidden morphs. Help?

    --MW

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Parameters tab context menu (rectangle with 4 horizontal lines in the upper corner).

  • ModernWizardModernWizard Posts: 850
    edited December 1969

    Thank you, Mike! I was able to get the separate dimensional scaling controls by showing hidden properties!

    --MW

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