New to Daz sort of Morph help

Killian WiliamsKillian Wiliams Posts: 3
edited December 1969 in The Commons

can i apply a purchased morph to a specific part of a model example three finger morph for hands in genesis creature bundle can i apply it to one hand

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,785
    edited December 1969

    No, with TriAx figures such as Genesis the morph is a whole-figure morph and if it isn't supplied with split parts you can't split it in DS (well, I think you could with a script but that would be a pain and slow). You should be able to use an application to partially morph the mesh - I think Blender has the tools for this though I would use modo - and load that as a new morph, with a fair bit of property editing for something like the three finger morph.

  • TimbalesTimbales Posts: 2,332
    edited December 1969

    A work around would be to load 2 of the same figure, such as V4 and parent V4#2 to V4#1.

    Apply your 3 finger morph to V4#1. Then turn off the visibility of the hand.

    The hide everything except the normal hand of V4#2.

    It's a little tedious, but it works in a pinch.

  • Arcane Von OblivionArcane Von Oblivion Posts: 149
    edited December 1969

    depends on how deep your knowledge is. the point order never changes on the mesh. I used to take it to extremes by exporting the base mesh, then exporting a morph I made myself with only the parts I wanted moved. Take both those OBJ's into a texts comparing program called Edit Pad Pro which would show me the differences (the lines that had changed). Then I would take the morph I only wanted to use part of and import that into Edit Pad and copy those line I made note of replacing the line on the Base mesh and wa la I would have just what I wanted. Very time consuming and you need to know exacly the result when working with those numbers. I don't recommend it if you don't know what you are doing because if you don't and let say the morph is a foot or something, your foot could end up being a hoof but not in the right place.

  • RKane_1RKane_1 Posts: 3,037
    edited December 1969

    Another simple work around, if a closeup is not needed, just turn the scale on the parts of the finger you want eliminated to zero.

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