animation problems with Aniblocks?
dinosaurmad87
Posts: 114
Hi everyone I am having issues when creating aniblocks in Daz studio 4 pro its driving me round the bend.
Everytime I create an aniblock and animate what I want to animate it works once completed but once I save it and use it on a model it won't pick it up just doesn't do anything :S
Plus I used another aniblock to join onto the 1st animation I did and that didn't want to know either. What am I doing wrong?
Chears, Ian.
Comments
AniBlocks only apply in the AniMate timeline they should auto apply to the SELECTED figure and appear on the AniMate timeline. To add a second AniBlock they get Dropped behind the first block on the AniMate time line for the figure. AniBlocks do not work in the DS Timeline by themselves. They get Built on the AniMate timeline and then SENT to the DS Timeline.
Ok then, so I need to create my animation in the DS timeline and then create the aniblock for it after?
How do you save and apply your aniblock on animate timeline?
can you find your aniblock, about new scene?
if you apply correctlry saved aniblock on animate Actor Track,it should work as you saved.
you need to load the same Actor when you made and saved the aniblock,
then put aniblock on the Actor track.
Then if your Animate timeline (inactive) hidden, ds only show animation which keyed on ds timeline.
you can change which timeline you use. I suspect,,if you hide(inactive) animate timeline without intention.
if your animate timeline is same as my pic,
you need to click the eye icon , then turn to visible (active) animate timeline.
(I often feel it seems opositte which I expect,, the eye icon indicate daz timeline visiblitiy I think)
Then,,if you have not gotten full-featured aniMate2 product version, you can not save the aniblock,I think.
about this case,, you may need to bake aniblock to daz timeline then save as scene,
or save as poze preset. but it can apply on daz timeline only. not to be used as aniblock,I think. ^^;
Ok thanks for the info I've just been playing around with it today and I've found an option that says (create aniblock from studio keyframes)
and it worked :D
Hi again I've done my 1st proper animation it looks very good really chuft with it.
Having issues with this type of animation now I want to make a tail wagging animation I selected all the bones on the tail of the model and animated it but when it came to creating the aniblock after it didn't work :S it always seem to work perfectly fine when one bone is selected and animated but not several for some reason?
Is there a reason for this, what am I doing wrong?
Chears, Ian.
Can anyone help me with this issue?
I'm not following. If you had JUST the one bone selected as the Actor when you saved the AniBlock that could be the issue. You create your animation on the Timeline. SCRUB to frame zero Select the full FIGURE, test your Animation now, then scrub back and with the full figure selected do Create AniBlock from Timeline. AniBlocks are for the FULL figure and not designed as SUB tracks until you learn at. Which is here
You can do a Sub track AniBlock by selecting ALL the bones that Animate and then save as Aniblock. That is how things like Alive for Genesis works. But Alive is just Morphs. You can do just a Arm or just a leg but ALL bones (nodes) that move must be selected at the time you do Create AniBlock from Timeline. If the part moves it must be selected at the time you do create. So in a tail ALL the bones in the tail not just one.
What i did was create my animation on the timeline and created an aniblock after. It worked fine when selected just 1 bone of the model to animate, but creating an animation when selecting all bones of the tail in the timeline and creating an aniblock after it doesn't seem to like it that's what I'm trying to get at and not sure why?
Okay Here might be the Issue, when you Apply the AniBlock (it is only the tail correct?) you should only use a Sub track on the figure and the Wag (aniBlock) must be applied to the SAME bone it was created from, AniBlocks are NODE (bone) based. If you have done all this I'm not sure why it is failing. If you could post a link to a few examples of what happens maybe we others could see some thing from those.
I think I've sorted it now. Thanks for your help with this much appriciated :)