Issues with materials files after going afk for a while
Okay so this is an odd one, I am having issues with some mats files after I take a break in my work and come back. It will throw this error, but if I close out Daz Studio and open it back up, then try and use the same files, its fine.
It is like something is going to sleep in the content management and then when I come back it is not waking up? I could be totally wrong about that, but that is what it seems like to me.
See log file is the message that is throws, here is the last bit of the log file:
Loaded file: blue darker.duf
Loaded image limb blue.jpg
Loaded image headblue.jpg
Loaded image lipsblue.jpg
Loaded image torsoblue.jpg
File loaded in 0 min 0.4 sec.
Loaded file: blue light.duf
Loaded image limbsbluel.jpg
Loaded image headbluel.jpg
Loaded image lipsbluel.jpg
Loaded image torsosbluel.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/lipsblue.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/headblue.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/limb blue.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/torsoblue.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/lipsbluel.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/torsosbluel.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/limbsbluel.jpg
Ran tdlmake on image E:/My DAZ 3D Library/Runtime/textures/BD CC Skins/Blue Skin/headbluel.jpg
OpenGL error while drawing to the viewport: invalid value
Rendering image
Created RenderCacheBlock
Compiled C:/Users/Amy/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{094d34fe-ed7f-43bf-b503-a23c1e772857}/shader_Surface.sdl...
Saved image: C:\Users\Amy\AppData\Roaming\DAZ 3D\Studio4\temp\render\r.png
Finished Rendering
Total Rendering Time: 1 minutes 21.34 seconds
Loaded image r.png
Saved image: C:\Users\Amy\AppData\Roaming\DAZ 3D\Studio4\temp\RenderAlbumTmp\Render 1.jpg
Saved image: C:\Users\Amy\Documents\DAZ 3D\Studio4\Render Library\Ogre blue light.jpg
Importing File...
Importing FreeLights01.lt2 ...
Time to load file: 205.373 ms
Imported: FreeLights01.lt2
Building Scene...
File loaded in 0 min 0.5 sec.
Loaded file: FreeLights01.lt2
Rendering image
Saved image: C:\Users\Amy\AppData\Roaming\DAZ 3D\Studio4\temp\render\r.png
Finished Rendering
Total Rendering Time: 1 minutes 28.46 seconds
Loaded image r.png
Saved image: C:\Users\Amy\AppData\Roaming\DAZ 3D\Studio4\temp\RenderAlbumTmp\Render 2.jpg
Error reading file, see log for more details.
Error reading file, see log for more details.
Error reading file, see log for more details.
Error reading file, see log for more details.
Error reading file, see log for more details.
end log file
Using Vista Home Pro and Daz Studio 4.6.2.117
The error is rather vague... see log file... in the log file...
Suggestions? Ideas?
Amy
Comments
You have stuff on E and C...are they two separate hard drives or are they just different partitions on the same physical drive?
If two different drives, what kind of drives are they?
It looks like it may be a sleep/spin down problem...which would be a Windows problem. Also, check the amount of space available on C: for the temp folders...
I am having a similar question on OpenGL error while drawing to the viewport: invalid value message. I get this on most any saved sceen I load. Everything is on my c drive it is a ssd drive and computer never goes to sleep.