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However, MJC has pointed out before that 3Delight has some known issues that make consideration of displacement a factor in bucket direction as well. So this could also be a case where "faster" doesn't necessarily mean "better".
Most of the displacement issues can be covered by using a larger bucket size so that you're not "extending the displacement outside the current bucket".
That's true...but I've done lots of tests showing that matching bucket size to image size, so that it is an integer (full bucket) has a significant speed benefit. That way the last row/column is always a full bucket. Even if the image needs a few pixels to finish an edge 3DL is going to use a full bucket. Direction matching may also help with curve based hair, too, but I haven't done enough renders to know for sure. And going with too large a bucket has other penalties...