Morphing Liquid Volume
3Ddreamer
Posts: 1,300
Let me explain. I'm thinking, if possible, a generic morphing or dforce primitives various sizes that you can fit inside any of the various glasses, cups, mugs, or bowls we have, and then apply a liquid-based shader for wine, beer, coffee, tea, soups, etc. Maybe with a way to add a tilt to the liquid. Which is why I'm wondering if dforce could be used; fill any shape and tilt. We all have empty glass sets, cups and bowls that are great but our characters can't eat or drink from them.
Something like Everyday Drinks and Sci Fi Mood Props but usable on any set.
Now I'm off to buy another empty glass set...
Comments
there is this https://www.daz3d.com/rigged-water-iray-2
and this for more advanced use https://www.daz3d.com/fluidos-for-daz-studio
You could try adding mesh inside a glass and using dforce
Interesting idea. I will have a play with Rigged Water tonight. Still think it would be an interesting product though.
Actualy, I could have sworn there was a glass of milk prop on Renderosity or somewhere in which the milk morphs up and down.
You could always try using Everyday Drinks with the glass surface switched off. I also have some morphing glass jars in Everyday Groceries 2. Several of them have curved sides and can still morph the level correctly. (Some have Tilt morphs too).
I claim no great technical skill. The setup with curved morphs was figured out for me by a DAZ staffer, who took me step by step through the whole process, (and it took him quite a while to figure it out!). But in all our discussions, he didn't mention DForce at all. So I'm not sure it's a solution, although it's definitely worth trying.
Anyway, I find the concept interesting, and I've made a few notes. I might be able to put a pack together at some point. No use to you right now, of course, but maybe one day....