UltraScenery [Commercial]
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Loving the recent renders, everyone! I hope to have time this evening to try out the Mossy Hollow ecologies myself.
Looking forward to the @TangoAlpha Apple Orchard one too - I believe I have all your "outdoorsy" sets, so keep the add-ons coming!
Jackson's Field has some nice buildings you could add to your scene, and it costs less than $5. It is also a TangoAlpha product, so it ought to blend in well.
Nice. Will we be able to line the trees up like in an actual orchard?
Isn't that what is shown in the image?
Keep in mind you can always go in and add instances of stuff that fits specific needs.
In some cases I've started with an UltraScenery thing, and then added UltraScatter items.
Jaguar Dreams - Ultrascenery and DAZ Big Cat2 (I have another one rendering right now with OSO Furry: Jaguar) and of course StoneMason's iconic fallen tree. Man, Ultrascenery is like a Dream-Come-True-Game-Changer!
ah yes. I have that one too :)
this is nice. We need a big like or something, sort of how the gallery handles it.
Thanks, I'll be putting the OSO Furry version in the Gallery as soon as it is done cooking.
Really good. I'll watch for the next one, too.
I love your jaguar, Gogger! Makes my man-in-a-boat seem pretty tame. Still I enjoyed my first outing with the new add-on anyway.
Gogger, that is an amazing render.
He better watch out. We know what is ahead on that river in jaguar country.
Best to let sleeping jaguars be. I'm sure the jungle is big enough for both though. :)
Howdy!
So, the new add-ons brought this product to my attention and after reading the first dozen pages of this thread, I decided to go ahead and buy the core product. Today I tried to play with it. Alas, when I try to launch the script, I get an error.
I do manual installs; it's what I'm used to. (And honestly, I only have internet at home now because COVID closed all the libraries and Timmy's.)
Anyway, here's a copy of the Log:
2020-06-20 15:33:10.291 Loading script: F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-06-20 15:33:10.313 WARNING: Script Error: Line 373
2020-06-20 15:33:10.313 WARNING: ReferenceError: Can't find variable: DsFileSystem
2020-06-20 15:33:10.322 WARNING: Stack Trace:
<anonymous>()@F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/UltraSceneCreator.dse:373
2020-06-20 15:33:10.323 Error in script execution: F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-06-20 15:33:13.438 Loading script: F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/User Guide.dsa
2020-06-20 15:33:13.608 Script executed successfully: F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/User Guide.dsa
2020-06-20 15:33:38.919 Loading script: F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-06-20 15:33:38.941 WARNING: Script Error: Line 373
2020-06-20 15:33:38.941 WARNING: ReferenceError: Can't find variable: DsFileSystem
2020-06-20 15:33:38.941 WARNING: Stack Trace:
<anonymous>()@F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/UltraSceneCreator.dse:373
2020-06-20 15:33:38.941 Error in script execution: F:/DAZ 3D/Studio/My Library/Environments/Iray/Landscapes/UltraScenery/UltraSceneCreator.dse
Please help!
Looking at what DIM installs - there's no 'Iray' in the path. Just 'Environments/Landscapes/UltraScenery' so - where did the 'Iray' come from?
Ah, that's my manual set up. I split things into "Iray" and "3Delight" folders because I work with both and I'd get mixed up about what worked where. But of course scripts are finicky... eine moment, bitte.
<<Elevator Music>>
And that was it. Having a random "Landscapes" folder floating around is mildly annoying, but I can live with it. Given that I had the same issue with RSSY's Iray/3DL converter scripts, I probably should have thought of that.
Thank you, namffuak! Good eye!
Glad I could help.
Stunning stuff as always!
I'm literally breaking the bank with all your products ! Even if It seems that Daz-studio is rapidly choking with vegetation instancing.
FOR ULTRA TREE : Keep adding species please !
For "my real pleasure" it would be, the so called "native vegetation" from north to south europe.
Betula Alba
Pinus sylvestris
Pinus Nigra ;
Castanea Sativa
Corylus Avellana or in fact any kind of Betulacea of good resolution
There are still some minor bugs but it works very correctly given the complexity of this kind of program.
It would be great if you could add :
- a little more choice of Barks and Foliages
- A "button" to choose the AGE of the tree
- And another to choose the desired RESOLUTION (Foreground/Background)
FOR ULTRA SCATTER PRO
It would be great to find a way to connect it with Ultra Tree, so as to have a bit of variation in instances of plants. I absolutely don't know if it's feasible.
AND if you could make a TERRAIN GENERATOR, with erosion, And the ability to modify it with a brush (sort of advanced "mesh grabber?)
Last I'm yet to be convinced by most of the grasses sold here : most of them are too "golf grass" like and John Deere colored... I would like more adventices (is it used in English ?) stinging nettles, wild brambles or what ever of these I keep removing form my little vegetable garden one by one without any chemicals
That's all for today !
(And probably too much work for you ....)
To contextualize, my "jardin potager" was built in the late 1500, there are terraces with what they call "cyclopean" built walls : enormous "pebbles" assembled by hand, an irrigation system with "Béals", the water come in them from a small torrent nearby.
It took us 2 years to restore it and in 2 more years, it will be a real historical "cevenol" garden.
We have a very small orchard of fruit trees apples, cherries, pears an apricot tree with fruits some time (it's a bit too cold here) we had to use a jackhammer to be able to plant them correctly.
When it's finished. I plan to buy and restore a small chestnut orchard, cutting and grafting the trees. That's really hard here to find someone accepting to sell his ancestors acres, event if it's mostly left unused and degrading slowly.
Since I lived until 3 years ago, in different European very big cities. I can confirm that digital planting is much more easy !
Thank you
Yves
You could achieve erosion on the terrain via a custom height maps.
What is more important to me, is getting water from UltraScenery to appear, when using custom height maps.
Generally more tools or features when using custom height maps will be very important for me.
I would still like to see if a procedural forest fire is feasable. Burnt trees and grass, stumps, maybe flames used as part of the grass and a blackened ground texture. We have some firemen and a fire truck to put out the fire.
If you do not have any program, that could create height maps, you could get cheaply:
https://www.daz3d.com/bryce-7-pro
and begin creating terrains and export height maps, to make different UltraScenery you like...
Another Daz Studio iray render of UltraScenery made from height map created in Bryce 7.
... and with MossyHollow vegetation.
I have Bryce ... will need to load it up.
I have a lot of fun creating different height maps in Bryce and then rendering in Daz Studio UltraScenery made out of them.
Great.
Do not forget, that you could change the resolution of the generated height map in Bryce,
by clicking on the "array of dots" (marked with red arrow) and choosing the output resolution.
I was wondering if you had made your other map in Bryce when I borrowed it
hint, you can also do them in Carrara if you grab that on sale
I may have to learn how to use Bryce now. It's been on my computer for more than five years, but I always felt intimidated by the interface.
I have created height maps in Photoshop, though. I create a black layer and a white layer with a mask, and I paint my changes on the mask. Looking at your work above, I can see the Bryce height map is much better.
Yes, the previous map was also made in Bryce.
Thanks for the comments, L'Adair.
If you need some help to get you started in Bryce, look at
http://docs.daz3d.com/doku.php/artzone/pub/software/bryce/start
where you will find 1253 pages long Bryce 7 Artist Guide