UltraScenery [Commercial]
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I tried placing a different, non-instanced object, (a challenge in itself) and found it almost always had unwanted intersections with instanced items in this densely populated a scene. So, with no DoF I aimed the camera and then just started changing the settings in the camera DoF and testing until I got something I liked. The final, sensitive adjustments near the end of trying were the most brutal because you start having EXPECTATIONS instead of just exploring - HA HA!
[EDIT TO ADD] Case in point, in this image I added the calendar stone and the poke-throughs were INSANE. I did two images and masked them together in Photoshop.
Right, sorry, I didn't mean the white parts, I was talking about the greenish edge of the water from the waves product where it meets the blue edge of the Ultrascenery water. It looks a bit odd to me, but then again ocean water can have green or purple tint to it sometimes. Glad you enjoyed it!
The result has a real humid jungle atmosphere. Did you try any masking within UltraScenery to keep a clear spot for your calendar?
A regular occurence where I live LOL. No-one swims up here.
I understand the concept of masking in UltraScenery, but just haven't had two minutes to rub together. I've been encouraged to try it by what you, and others, have been doing though!
Here's one for @DoctorJellybean with alligators.
That's very nice indeed, thank you.
Ah, very cool. Thanks for the details.
I haven't seen the second update appear in DIM yet. QA seems very slow to process vendor updates these days.
Landscape features volume 2, which Howie teased about a month ago, has escaped into the wild. This is the one which has 15 new track, river and wetland terrain options. Two of them have his new boardwalk feature, which is what I'm really interested in.
My copy is already downloaded and I hope to go exploring later on today. I certainly picked the right time to take a day off work!
Cheers,
Alex.
I've just installed my latest purchase and fed the statistics into my tame copy of Excel. The results are as follows:
There are now 23598 possible combinations of terrain, water shader and ecology. This should keep everyone busy for a while.
Cheers,
Alex.
New awesomeness has arrived:
https://www.daz3d.com/ultrascenery--landscape-features-volume-2
Barbult has done a lot of work on using alternate textures for tracks. See the August 6th post on page 3 of her thread:
https://www.daz3d.com/forums/discussion/408551/ultrascenery-experiments-and-experiences/p1
Cheers,
Alex.
Alex,
Have you ever tried to figure how 'height maps' and 'mask' selections would also adjust the numbers? They seem to be an individual's wild card that can increase your ultimate number of combinations even more.
Mary
Multiplied by both the seeds. 1000 for scene and 1000 for ecology (misspelled btw) so multiply 23598 by 1,000,000 so at least 23 billion.
Didn't one of the seed used to be larger?
Edit: actually the seed for the scene is 1,000,000 which would make the number of variations 23 trillion.
I'm LOVING the newest add-on! I used to use VUE for this kind of thing - I NEVER in a million years thought I would be doing this level of scenery in DAZ Studio!
Stunning. May I ask which ecology did you use?
Cheers,
Alex.
I have dabbled in the dark arts of vegetation masks but not height maps. My figures are for the base options, before you start tinkering with the settings.
You can also boost the number of variations by adding some extra trees. I've done some experiments with Martin J Frost's Olive Trees, which turned out rather well.
Cheers,
Alex.
@Gogger that is very nice indeed.
Thanks, Alex! I used Path: River 05 and Ecology: Pines 03.
Just when I think UltraScenery couldn't possibly get any more cool...
Thanks. Howie has definitely upped the ante with this release, hasn't he?
Cheers,
Alex.
the images in this thread are just utterly awesome
Oh my giddy aunt. That is superb, Gogger.
Regards,
Richard
That's a very nice image, showing off what is possible with the new features.
Here is one with Bridge 1 and Oaks 3. I'm not a fan of going fishing, but I seem to like rendering UltraScenery fishing images for some reason.
This is my current desktop wallpaper...